ea2b0d1f62
This commit updates the JSHandle class to take a generic representing the underlying object that it's wrapping. We can then define `ElementHandle` as a class that extends `JSHandle<Element>` and begin to get better type inference. Prior to this commit the following code would have `d` set to `any`: ``` const div: page.$<HTMLDivElement>('div') const text = await div.evaluate(d => d.innerText) ``` You could work around this in two ways: ``` const text = await div.evaluate<(d: HTMLDivElement) => string>(d => d.innerText) const text = await div.evaluate((d: HTMLDivElement) => d.innerText) ``` But both of these have two issues: 1. Requires the user to type extra information. 2. There's no type checking: in the code above I could type `d` as `number` and TS would be happy. With the change here to `evaluate` the user can now type the original code: ``` const div: page.$<HTMLDivElement>('div') const text = await div.evaluate(d => d.innerText) ``` And TypeScript will know that `d` is an `HTMLDivElement`. This change brings us inline with the approach that @types/puppeteer takes. If we land this and it works, we can do the same with `evaluateHandle` to hopefully make a similar improvement there. BREAKING: because this changes the types, which were previously `any`, this is technically a breaking change as users using TS could start getting errors after this change is released. |
||
---|---|---|
.. | ||
doclint | ||
testserver | ||
apply_next_version.js | ||
bisect.js | ||
check_availability.js | ||
ESTreeWalker.js | ||
fetch_devices.js | ||
prepare_puppeteer_core.js | ||
remove_version_suffix.js |