puppeteer/src/node/NodeWebSocketTransport.ts
2022-06-01 13:53:17 +02:00

75 lines
2.6 KiB
TypeScript

/**
* Copyright 2018 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import NodeWebSocket from 'ws';
import { ConnectionTransport } from '../common/ConnectionTransport.js';
import { packageVersion } from '../generated/version.js';
import { promises as dns } from 'dns';
export class NodeWebSocketTransport implements ConnectionTransport {
static async create(urlString: string): Promise<NodeWebSocketTransport> {
// TODO(jrandolf): Starting in Node 17, IPv6 is favoured over IPv4 due to a change
// in a default option:
// - https://github.com/nodejs/node/issues/40537,
// Due to this, we parse and resolve the hostname manually with the previous
// behavior according to:
// - https://nodejs.org/api/dns.html#dnslookuphostname-options-callback
// because of https://bugzilla.mozilla.org/show_bug.cgi?id=1769994.
const url = new URL(urlString);
const { address } = await dns.lookup(url.hostname, { verbatim: false });
url.hostname = address;
return new Promise((resolve, reject) => {
const ws = new NodeWebSocket(url, [], {
followRedirects: true,
perMessageDeflate: false,
maxPayload: 256 * 1024 * 1024, // 256Mb
headers: {
'User-Agent': `Puppeteer ${packageVersion}`,
},
});
ws.addEventListener('open', () =>
resolve(new NodeWebSocketTransport(ws))
);
ws.addEventListener('error', reject);
});
}
private _ws: NodeWebSocket;
onmessage?: (message: NodeWebSocket.Data) => void;
onclose?: () => void;
constructor(ws: NodeWebSocket) {
this._ws = ws;
this._ws.addEventListener('message', (event) => {
if (this.onmessage) this.onmessage.call(null, event.data);
});
this._ws.addEventListener('close', () => {
if (this.onclose) this.onclose.call(null);
});
// Silently ignore all errors - we don't know what to do with them.
this._ws.addEventListener('error', () => {});
}
send(message: string): void {
this._ws.send(message);
}
close(): void {
this._ws.close();
}
}