> Puppeteer is a Node library which provides a high-level API to control Chrome or Chromium over the [DevTools Protocol](https://chromedevtools.github.io/devtools-protocol/). Puppeteer runs [headless](https://developers.google.com/web/updates/2017/04/headless-chrome) by default, but can be configured to run full (non-headless) Chrome or Chromium.
* Automate form submission, UI testing, keyboard input, etc.
* Create an up-to-date, automated testing environment. Run your tests directly in the latest version of Chrome using the latest JavaScript and browser features.
* Capture a [timeline trace](https://developers.google.com/web/tools/chrome-devtools/evaluate-performance/reference) of your site to help diagnose performance issues.
Note: When you install Puppeteer, it downloads a recent version of Chromium (~170MB Mac, ~282MB Linux, ~280MB Win) that is guaranteed to work with the API. To skip the download, or to download a different browser, see [Environment variables](https://github.com/puppeteer/puppeteer/blob/v2.1.1/docs/api.md#environment-variables).
`puppeteer-core` is intended to be a lightweight version of Puppeteer for launching an existing browser installation or for connecting to a remote one. Be sure that the version of puppeteer-core you install is compatible with the
Note: Prior to v1.18.1, Puppeteer required at least Node v6.4.0. Versions from v1.18.1 to v2.1.0 rely on
Node 8.9.0+. Starting from v3.0.0 Puppeteer starts to rely on Node 10.18.1+. All examples below use async/await which is only supported in Node v7.6.0 or greater.
Puppeteer sets an initial page size to 800×600px, which defines the screenshot size. The page size can be customized with [`Page.setViewport()`](https://github.com/puppeteer/puppeteer/blob/v2.1.1/docs/api.md#pagesetviewportviewport).
See [`Page.evaluate()`](https://github.com/puppeteer/puppeteer/blob/v2.1.1/docs/api.md#pageevaluatepagefunction-args) for more information on `evaluate` and related methods like `evaluateOnNewDocument` and `exposeFunction`.
Puppeteer launches Chromium in [headless mode](https://developers.google.com/web/updates/2017/04/headless-chrome). To launch a full version of Chromium, set the [`headless` option](https://github.com/puppeteer/puppeteer/blob/v2.1.1/docs/api.md#puppeteerlaunchoptions) when launching a browser:
You can also use Puppeteer with Firefox Nightly (experimental support). See [`Puppeteer.launch()`](https://github.com/puppeteer/puppeteer/blob/v2.1.1/docs/api.md#puppeteerlaunchoptions) for more information.
See [`this article`](https://www.howtogeek.com/202825/what%E2%80%99s-the-difference-between-chromium-and-chrome/) for a description of the differences between Chromium and Chrome. [`This article`](https://chromium.googlesource.com/chromium/src/+/master/docs/chromium_browser_vs_google_chrome.md) describes some differences for Linux users.
The test will now stop executing in the above evaluate statement, and chromium will stop in debug mode.
5. Use debugger in node.js
This will let you debug test code. For example, you can step over `await page.click()` in the node.js script and see the click happen in the application code browser.
Note that you won't be able to run `await page.click()` in
DevTools console due to this [Chromium bug](https://bugs.chromium.org/p/chromium/issues/detail?id=833928). So if
you want to try something out, you have to add it to your test file.
- Add `debugger;` to your test, eg:
```
debugger;
await page.click('a[target=_blank]');
```
- Set `headless` to `false`
- Run `node --inspect-brk`, eg `node --inspect-brk node_modules/.bin/jest tests`
- In Chrome open `chrome://inspect/#devices` and click `inspect`
- In the newly opened test browser, type `F8` to resume test execution
- Now your `debugger` will be hit and you can debug in the test browser
#### Q: What is the status of cross-browser support?
Historically, Puppeteer supported Firefox indirectly through puppeteer-firefox, which relied on a custom, patched version of Firefox. This approach was also known as “Juggler”.
After discussions with Mozilla, we collectively concluded that relying on custom patches was infeasible.
Since then, we have been collaborating with Mozilla on supporting Puppeteer on “stock” Firefox.
From Puppeteer v2.1.0 onwards, as an experimental feature, you can specify [`puppeteer.launch({product: 'firefox'})`](https://github.com/puppeteer/puppeteer/blob/v2.1.1/docs/api.md#puppeteerlaunchoptions) to run your Puppeteer scripts in Firefox Nightly, without any additional custom patches.
We will continue collaborating with other browser vendors to bring Puppeteer support to browsers such as Safari.
This effort includes exploration of a standard for executing cross-browser commands (instead of relying on the non-standard DevTools Protocol used by Chrome).
- Provide a reference implementation for similar testing libraries. Eventually, these other frameworks could adopt Puppeteer as their foundational layer.
We adapt [Chromium principles](https://www.chromium.org/developers/core-principles) to help us drive product decisions:
- **Speed**: Puppeteer has almost zero performance overhead over an automated page.
- **Security**: Puppeteer operates off-process with respect to Chromium, making it safe to automate potentially malicious pages.
- **Stability**: Puppeteer should not be flaky and should not leak memory.
- **Simplicity**: Puppeteer provides a high-level API that’s easy to use, understand, and debug.
#### Q: Is Puppeteer replacing Selenium/WebDriver?
**No**. Both projects are valuable for very different reasons:
- Selenium/WebDriver focuses on cross-browser automation; its value proposition is a single standard API that works across all major browsers.
- Puppeteer focuses on Chromium; its value proposition is richer functionality and higher reliability.
That said, you **can** use Puppeteer to run tests against Chromium, e.g. using the community-driven [jest-puppeteer](https://github.com/smooth-code/jest-puppeteer). While this probably shouldn’t be your only testing solution, it does have a few good points compared to WebDriver:
- Puppeteer requires zero setup and comes bundled with the Chromium version it works best with, making it [very easy to start with](https://github.com/puppeteer/puppeteer/#getting-started). At the end of the day, it’s better to have a few tests running chromium-only, than no tests at all.
- Puppeteer has event-driven architecture, which removes a lot of potential flakiness. There’s no need for evil “sleep(1000)” calls in puppeteer scripts.
- Puppeteer runs headless by default, which makes it fast to run. Puppeteer v1.5.0 also exposes browser contexts, making it possible to efficiently parallelize test execution.
- Puppeteer shines when it comes to debugging: flip the “headless” bit to false, add “slowMo”, and you’ll see what the browser is doing. You can even open Chrome DevTools to inspect the test environment.
#### Q: Why doesn’t Puppeteer v.XXX work with Chromium v.YYY?
We see Puppeteer as an **indivisible entity** with Chromium. Each version of Puppeteer bundles a specific version of Chromium –**the only** version it is guaranteed to work with.
- It turned out this is an issue with the DevTools protocol, so we’re fixing it in Chromium: https://chromium-review.googlesource.com/c/chromium/src/+/1102154
However, oftentimes it is desirable to use Puppeteer with the official Google Chrome rather than Chromium. For this to work, you should install a `puppeteer-core` version that corresponds to the Chrome version.
For example, in order to drive Chrome 71 with puppeteer-core, use `chrome-71` npm tag:
Look for `chromium_revision` in [package.json](https://github.com/puppeteer/puppeteer/blob/master/package.json). To find the corresponding Chromium commit and version number, search for the revision prefixed by an `r` in [OmahaProxy](https://omahaproxy.appspot.com/)'s "Find Releases" section.
Since Firefox support is experimental, Puppeteer downloads the latest [Firefox Nightly](https://wiki.mozilla.org/Nightly) when the `PUPPETEER_PRODUCT` environment variable is set to `firefox`. That's also why the value of `firefox_revision` in [package.json](https://github.com/puppeteer/puppeteer/blob/master/package.json) is `latest` -- Puppeteer isn't tied to a particular Firefox version.
To fetch Firefox Nightly as part of Puppeteer installation:
From Puppeteer’s standpoint, **“navigation” is anything that changes a page’s URL**.
Aside from regular navigation where the browser hits the network to fetch a new document from the web server, this includes [anchor navigations](https://www.w3.org/TR/html5/single-page.html#scroll-to-fragid) and [History API](https://developer.mozilla.org/en-US/docs/Web/API/History_API) usage.
With this definition of “navigation,” **Puppeteer works seamlessly with single-page applications.**
#### Q: What’s the difference between a “trusted" and "untrusted" input event?
In browsers, input events could be divided into two big groups: trusted vs. untrusted.
- **Trusted events**: events generated by users interacting with the page, e.g. using a mouse or keyboard.
- **Untrusted event**: events generated by Web APIs, e.g. `document.createEvent` or `element.click()` methods.
Websites can distinguish between these two groups:
- using an [`Event.isTrusted`](https://developer.mozilla.org/en-US/docs/Web/API/Event/isTrusted) event flag
- sniffing for accompanying events. For example, every trusted `'click'` event is preceded by `'mousedown'` and `'mouseup'` events.
For automation purposes it’s important to generate trusted events. **All input events generated with Puppeteer are trusted and fire proper accompanying events.** If, for some reason, one needs an untrusted event, it’s always possible to hop into a page context with `page.evaluate` and generate a fake event:
You may find that Puppeteer does not behave as expected when controlling pages that incorporate audio and video. (For example, [video playback/screenshots is likely to fail](https://github.com/puppeteer/puppeteer/issues/291).) There are two reasons for this:
* Puppeteer is bundled with Chromium — not Chrome — and so by default, it inherits all of [Chromium's media-related limitations](https://www.chromium.org/audio-video). This means that Puppeteer does not support licensed formats such as AAC or H.264. (However, it is possible to force Puppeteer to use a separately-installed version Chrome instead of Chromium via the [`executablePath` option to `puppeteer.launch`](https://github.com/puppeteer/puppeteer/blob/v2.1.1/docs/api.md#puppeteerlaunchoptions). You should only use this configuration if you need an official release of Chrome that supports these media formats.)
* Since Puppeteer (in all configurations) controls a desktop version of Chromium/Chrome, features that are only supported by the mobile version of Chrome are not supported. This means that Puppeteer [does not support HTTP Live Streaming (HLS)](https://caniuse.com/#feat=http-live-streaming).
We have a [troubleshooting](https://github.com/puppeteer/puppeteer/blob/master/docs/troubleshooting.md) guide for various operating systems that lists the required dependencies.