Introduce an API to manage permissions per browser context:
- BrowserContext.overridePermissions(origin, permissions)
- BrowserContext.clearPermissionOverrides()
Fixes#846.
I ran TypeScript against our code with `strictNullChecks` on. Most of the errors generated are noise, because TypeScript doesn't understand how our `assert` method works. But some were legitimate bugs. They are fixed in this patch.
This patch:
- adds `worker.evaluate` and `worker.evaluateHandle` methods as a shortcut to their execution context equivalents.
- makes the error messages a bit nicer when interacting with a closed worker (as opposed to a closed page).
- moves the worker tests into their own spec file.
Since Node 10, `console.assert` no longer throws an AssertionError.
(This is generally good since it aligns Node.js with Browsers.)
This patch migrates all usages of `console.assert` in our codebase.
- All the `lib/` and testing code is migrated onto a handmade `assert`
function. This is to make Puppeteer transpilation / bundling easier.
- All the tooling is switched to use Node's `assert` module.
Fixes#2547.
This patch starts explicitly passing allowed options to the `Browser`
class. This, for example, makes it impossible to pass `appMode` as
an option to the `pptr.connect`.
This patch introduces Browser Contexts and methods to manage them:
- `browser.createIncognitoBrowserContext()` - to create new incognito
context
- `browser.browserContext()` - to get all existing contexts
- `browserContext.dispose()` - to dispose incognito context.
Fixes#85.
This patch introduces a new `pipe` option to the launcher to connect over a pipe.
In certain environments, exposing web socket for remote debugging is a security risk.
Pipe connection eliminates this risk.
feat: expose raw devtools protocol connection
This patch introduces `target.createCDPSession` method that
allows directly communicating with the target over the
Chrome DevTools Protocol.
Fixes#31.
This patch:
- introduces Target class that represents any inspectable target, such as service worker or page
- emits events when targets come and go
- introduces target.page() to instantiate a page from a target
Fixes#386, fixes#443.
This patch:
- changes `browser.close` to terminate browser.
- introduces new `browser.disconnect` to disconnect from a browser without closing it
This patch: fixes#918, fixes#989
BREAKING CHANGE:
`browser.close()` will always close a browser, even if it was initialized with
`puppeteer.connect`. To disconnect from a remote browser, use `browser.disconnect()` instead.
This patch starts using typescript to lint JSDoc annotations.
Note: this uses typescript's bleeding edge. We should migrate to stable once
it has all the necessary bugfixes.
References #65.
This patch:
- makes `browser.close()` return a promise that resolves when browser gets closed
- starts closing chrome gracefully if a custom `userDataDir` is supplied
Fixes#527
It's very bad to have 'unhandled promise rejection' that can't be
handled in user code. These errors will exit node process in a near
future.
This patch avoids 'unhandled promise rejection' while sending protocol
messages.
This patch:
- introduces `puppeteer:error` debug scope and starts using it for all
swalloed errors.
- makes sure that every `client.send` method is either awaited or its
errors are handled.
- starts return promises from Request.continue() and Request.abort().
- starts swallow errors from Request.contine() and Request.abort().
The last is the most important part of the patch. Since
`Request.continue()` might try to continue canceled request, we should
disregard the error.
Fixes#627.
This patch:
- refactors Connection to use a single remote debugging URL instead of a
pair of port and browserTargetId
- introduces Puppeteer.connect() method to attach to already running
browser instance.
Fixes#238.
This patch:
- split browser launching logic from Browser into `lib/Launcher.js`
- introduce `puppeteer` namespace which currently has a single `launch`
method to start a browser
With this patch, the browser is no longer created with the `new
Browser(..)` command. Instead, it should be "launched" via the
`puppeteer.launch` method:
```js
const puppeteer = require('puppeteer');
puppeteer.launch().then(async browser => {
...
});
```
With this approach browser instance lifetime matches the lifetime of
actual browser process. This helps us:
- remove proxy streams, e.g. browser.stderr and browser.stdout
- cleanup browser class and make it possible to connect to remote
browser
- introduce events on the browser instance, e.g. 'page' event. In case
of lazy-launching browser, we should've launch browser when an event
listener is added, which is unneded comlpexity.
This patch
- rolls chromium to 492629
- migrates connection establishing to use browser target. This migration means
that now we have a single websocket connection to browser (implemented
in Connection class). A connection to a particular target is
incapsulated in a new Session class.
Currently, it's impossible to do screenshots in parallel.
This patch:
- makes all screenshot tasks sequential inside one browser
- starts activating target before taking screenshot
- adds a test to make sure it's possible to take screenshots across
tabs
- starts waiting for a proper page closing after each test. This might
finally solve the ECONNRESET issues in tests.
References #89
This patch remove remoteDebuggingPort option. Instead, browser
is launched with '--remote-debugging-port=0' flag, letting browser
to pick any port. The puppeteer reads the port number from the
browser's stderr stream.
This change cuts average browser start time from 300ms to 250ms
on my machine. This happens since puppeteer doesn't have to probe
network once every 100ms, waiting for the remote debugging server to
instantiate.
Fixes#21.
This patch adds browser.stdout and browser.stderr streams.
These streams allow to get the browser instance output, e.g.
```js
browser.stderr.pipe(process.stdout);
```