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43 lines
2.3 KiB
Markdown
43 lines
2.3 KiB
Markdown
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [puppeteer](./puppeteer.md) > [Protocol](./puppeteer.protocol.md) > [Media](./puppeteer.protocol.media.md)
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## Protocol.Media namespace
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This domain allows detailed inspection of media elements
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<b>Signature:</b>
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```typescript
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export namespace Media
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```
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## Enumerations
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| Enumeration | Description |
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| --- | --- |
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| [PlayerErrorType](./puppeteer.protocol.media.playererrortype.md) | |
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| [PlayerMessageLevel](./puppeteer.protocol.media.playermessagelevel.md) | |
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## Interfaces
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| Interface | Description |
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| --- | --- |
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| [PlayerError](./puppeteer.protocol.media.playererror.md) | Corresponds to kMediaError |
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| [PlayerErrorsRaisedEvent](./puppeteer.protocol.media.playererrorsraisedevent.md) | Send a list of any errors that need to be delivered. |
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| [PlayerEvent](./puppeteer.protocol.media.playerevent.md) | Corresponds to kMediaEventTriggered |
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| [PlayerEventsAddedEvent](./puppeteer.protocol.media.playereventsaddedevent.md) | Send events as a list, allowing them to be batched on the browser for less congestion. If batched, events must ALWAYS be in chronological order. |
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| [PlayerMessage](./puppeteer.protocol.media.playermessage.md) | Have one type per entry in MediaLogRecord::Type Corresponds to kMessage |
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| [PlayerMessagesLoggedEvent](./puppeteer.protocol.media.playermessagesloggedevent.md) | Send a list of any messages that need to be delivered. |
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| [PlayerPropertiesChangedEvent](./puppeteer.protocol.media.playerpropertieschangedevent.md) | This can be called multiple times, and can be used to set / override / remove player properties. A null propValue indicates removal. |
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| [PlayerProperty](./puppeteer.protocol.media.playerproperty.md) | Corresponds to kMediaPropertyChange |
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| [PlayersCreatedEvent](./puppeteer.protocol.media.playerscreatedevent.md) | Called whenever a player is created, or when a new agent joins and recieves a list of active players. If an agent is restored, it will recieve the full list of player ids and all events again. |
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## Type Aliases
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| Type Alias | Description |
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| --- | --- |
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| [PlayerId](./puppeteer.protocol.media.playerid.md) | Players will get an ID that is unique within the agent context. |
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| [Timestamp](./puppeteer.protocol.media.timestamp.md) | |
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