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🤖 I have created a release *beep* *boop* --- <details><summary>ng-schematics: 0.1.0</summary> ## 0.1.0 (2022-11-23) ### Features * **ng-schematics:** Release @puppeteer/ng-schematics ([#9244](https://github.com/puppeteer/puppeteer/issues/9244)) ([be33929
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)) </details> <details><summary>puppeteer: 19.3.0</summary> ## [19.3.0](https://github.com/puppeteer/puppeteer/compare/puppeteer-v19.2.2...puppeteer-v19.3.0) (2022-11-23) ### Miscellaneous Chores * **puppeteer:** Synchronize puppeteer versions ### Dependencies * The following workspace dependencies were updated * dependencies * puppeteer-core bumped from 19.2.2 to 19.3.0 </details> <details><summary>puppeteer-core: 19.3.0</summary> ## [19.3.0](https://github.com/puppeteer/puppeteer/compare/puppeteer-core-v19.2.2...puppeteer-core-v19.3.0) (2022-11-23) ### Features * **puppeteer-core:** Infer element type from complex selector ([#9253](https://github.com/puppeteer/puppeteer/issues/9253)) ([bef1061
](bef1061c06
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ElementHandle.press |
ElementHandle.press() method
Focuses the element, and then uses Keyboard.down() and Keyboard.up().
Signature:
class ElementHandle {
press(key: KeyInput, options?: PressOptions): Promise<void>;
}
Parameters
Parameter | Type | Description |
---|---|---|
key | KeyInput | Name of key to press, such as ArrowLeft . See KeyInput for a list of all key names. |
options | PressOptions | (Optional) |
Returns:
Promise<void>
Remarks
If key
is a single character and no modifier keys besides Shift
are being held down, a keypress
/input
event will also be generated. The text
option can be specified to force an input event to be generated.
NOTE Modifier keys DO affect elementHandle.press
. Holding down Shift
will type the text in upper case.