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Co-authored-by: release-please[bot] <55107282+release-please[bot]@users.noreply.github.com>
474 lines
18 KiB
Markdown
474 lines
18 KiB
Markdown
# Request Interception
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Once request interception is enabled, every request will stall unless it's
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continued, responded or aborted.
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An example of a naïve request interceptor that aborts all image requests:
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```js
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import puppeteer from 'puppeteer';
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(async () => {
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const browser = await puppeteer.launch();
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const page = await browser.newPage();
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await page.setRequestInterception(true);
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page.on('request', interceptedRequest => {
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if (interceptedRequest.isInterceptResolutionHandled()) return;
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if (
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interceptedRequest.url().endsWith('.png') ||
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interceptedRequest.url().endsWith('.jpg')
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)
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interceptedRequest.abort();
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else interceptedRequest.continue();
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});
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await page.goto('https://example.com');
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await browser.close();
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})();
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```
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## Multiple Intercept Handlers and Asynchronous Resolutions
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By default Puppeteer will raise a `Request is already handled!` exception if
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`request.abort`, `request.continue`, or `request.respond` are called after any
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of them have already been called.
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Always assume that an unknown handler may have already called
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`abort/continue/respond`. Even if your handler is the only one you registered,
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3rd party packages may register their own handlers. It is therefore important to
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always check the resolution status using
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[request.isInterceptResolutionHandled](#httprequestisinterceptresolutionhandled)
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before calling `abort/continue/respond`.
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Importantly, the intercept resolution may get handled by another listener while
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your handler is awaiting an asynchronous operation. Therefore, the return value
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of `request.isInterceptResolutionHandled` is only safe in a synchronous code
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block. Always execute `request.isInterceptResolutionHandled` and
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`abort/continue/respond` **synchronously** together.
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This example demonstrates two synchronous handlers working together:
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```js
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/*
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This first handler will succeed in calling request.continue because the request interception has never been resolved.
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*/
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page.on('request', interceptedRequest => {
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if (interceptedRequest.isInterceptResolutionHandled()) return;
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interceptedRequest.continue();
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});
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/*
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This second handler will return before calling request.abort because request.continue was already
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called by the first handler.
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*/
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page.on('request', interceptedRequest => {
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if (interceptedRequest.isInterceptResolutionHandled()) return;
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interceptedRequest.abort();
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});
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```
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This example demonstrates asynchronous handlers working together:
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```js
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/*
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This first handler will succeed in calling request.continue because the request interception has never been resolved.
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*/
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page.on('request', interceptedRequest => {
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// The interception has not been handled yet. Control will pass through this guard.
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if (interceptedRequest.isInterceptResolutionHandled()) return;
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// It is not strictly necessary to return a promise, but doing so will allow Puppeteer to await this handler.
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return new Promise(resolve => {
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// Continue after 500ms
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setTimeout(() => {
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// Inside, check synchronously to verify that the intercept wasn't handled already.
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// It might have been handled during the 500ms while the other handler awaited an async op of its own.
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if (interceptedRequest.isInterceptResolutionHandled()) {
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resolve();
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return;
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}
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interceptedRequest.continue();
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resolve();
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}, 500);
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});
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});
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page.on('request', async interceptedRequest => {
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// The interception has not been handled yet. Control will pass through this guard.
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if (interceptedRequest.isInterceptResolutionHandled()) return;
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await someLongAsyncOperation();
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// The interception *MIGHT* have been handled by the first handler, we can't be sure.
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// Therefore, we must check again before calling continue() or we risk Puppeteer raising an exception.
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if (interceptedRequest.isInterceptResolutionHandled()) return;
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interceptedRequest.continue();
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});
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```
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For finer-grained introspection (see Cooperative Intercept Mode below), you may
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also call
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[request.interceptResolutionState](#httprequestinterceptresolutionstate)
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synchronously before using `abort/continue/respond`.
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Here is the example above rewritten using `request.interceptResolutionState`
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```js
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/*
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This first handler will succeed in calling request.continue because the request interception has never been resolved.
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*/
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page.on('request', interceptedRequest => {
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// The interception has not been handled yet. Control will pass through this guard.
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const {action} = interceptedRequest.interceptResolutionState();
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if (action === InterceptResolutionAction.AlreadyHandled) return;
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// It is not strictly necessary to return a promise, but doing so will allow Puppeteer to await this handler.
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return new Promise(resolve => {
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// Continue after 500ms
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setTimeout(() => {
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// Inside, check synchronously to verify that the intercept wasn't handled already.
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// It might have been handled during the 500ms while the other handler awaited an async op of its own.
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const {action} = interceptedRequest.interceptResolutionState();
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if (action === InterceptResolutionAction.AlreadyHandled) {
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resolve();
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return;
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}
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interceptedRequest.continue();
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resolve();
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}, 500);
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});
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});
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page.on('request', async interceptedRequest => {
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// The interception has not been handled yet. Control will pass through this guard.
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if (
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interceptedRequest.interceptResolutionState().action ===
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InterceptResolutionAction.AlreadyHandled
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)
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return;
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await someLongAsyncOperation();
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// The interception *MIGHT* have been handled by the first handler, we can't be sure.
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// Therefore, we must check again before calling continue() or we risk Puppeteer raising an exception.
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if (
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interceptedRequest.interceptResolutionState().action ===
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InterceptResolutionAction.AlreadyHandled
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)
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return;
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interceptedRequest.continue();
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});
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```
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## Cooperative Intercept Mode
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`request.abort`, `request.continue`, and `request.respond` can accept an
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optional `priority` to work in Cooperative Intercept Mode. When all handlers are
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using Cooperative Intercept Mode, Puppeteer guarantees that all intercept
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handlers will run and be awaited in order of registration. The interception is
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resolved to the highest-priority resolution. Here are the rules of Cooperative
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Intercept Mode:
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- All resolutions must supply a numeric `priority` argument to
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`abort/continue/respond`.
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- If any resolution does not supply a numeric `priority`, Legacy Mode is active
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and Cooperative Intercept Mode is inactive.
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- Async handlers finish before intercept resolution is finalized.
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- The highest priority interception resolution "wins", i.e. the interception is
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ultimately aborted/responded/continued according to which resolution was given
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the highest priority.
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- In the event of a tie, `abort` > `respond` > `continue`.
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For standardization, when specifying a Cooperative Intercept Mode priority use
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`0` or `DEFAULT_INTERCEPT_RESOLUTION_PRIORITY` (exported from `HTTPRequest`)
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unless you have a clear reason to use a higher priority. This gracefully prefers
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`respond` over `continue` and `abort` over `respond` and allows other handlers
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to work cooperatively. If you do intentionally want to use a different priority,
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higher priorities win over lower priorities. Negative priorities are allowed.
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For example, `continue({}, 4)` would win over `continue({}, -2)`.
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To preserve backward compatibility, any handler resolving the intercept without
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specifying `priority` (Legacy Mode) causes immediate resolution. For Cooperative
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Intercept Mode to work, all resolutions must use a `priority`. In practice, this
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means you must still test for `request.isInterceptResolutionHandled` because a
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handler beyond your control may have called `abort/continue/respond` without a
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priority (Legacy Mode).
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In this example, Legacy Mode prevails and the request is aborted immediately
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because at least one handler omits `priority` when resolving the intercept:
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```ts
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// Final outcome: immediate abort()
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page.setRequestInterception(true);
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page.on('request', request => {
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if (request.isInterceptResolutionHandled()) return;
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// Legacy Mode: interception is aborted immediately.
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request.abort('failed');
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});
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page.on('request', request => {
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if (request.isInterceptResolutionHandled()) return;
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// Control will never reach this point because the request was already aborted in Legacy Mode
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// Cooperative Intercept Mode: votes for continue at priority 0.
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request.continue({}, 0);
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});
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```
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In this example, Legacy Mode prevails and the request is continued because at
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least one handler does not specify a `priority`:
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```ts
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// Final outcome: immediate continue()
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page.setRequestInterception(true);
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page.on('request', request => {
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if (request.isInterceptResolutionHandled()) return;
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// Cooperative Intercept Mode: votes to abort at priority 0.
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request.abort('failed', 0);
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});
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page.on('request', request => {
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if (request.isInterceptResolutionHandled()) return;
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// Control reaches this point because the request was cooperatively aborted which postpones resolution.
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// { action: InterceptResolutionAction.Abort, priority: 0 }, because abort @ 0 is the current winning resolution
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console.log(request.interceptResolutionState());
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// Legacy Mode: intercept continues immediately.
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request.continue({});
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});
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page.on('request', request => {
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// { action: InterceptResolutionAction.AlreadyHandled }, because continue in Legacy Mode was called
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console.log(request.interceptResolutionState());
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});
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```
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In this example, Cooperative Intercept Mode is active because all handlers
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specify a `priority`. `continue()` wins because it has a higher priority than
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`abort()`.
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```ts
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// Final outcome: cooperative continue() @ 5
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page.setRequestInterception(true);
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page.on('request', request => {
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if (request.isInterceptResolutionHandled()) return;
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// Cooperative Intercept Mode: votes to abort at priority 10
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request.abort('failed', 0);
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});
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page.on('request', request => {
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if (request.isInterceptResolutionHandled()) return;
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// Cooperative Intercept Mode: votes to continue at priority 5
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request.continue(request.continueRequestOverrides(), 5);
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});
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page.on('request', request => {
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// { action: InterceptResolutionAction.Continue, priority: 5 }, because continue @ 5 > abort @ 0
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console.log(request.interceptResolutionState());
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});
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```
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In this example, Cooperative Intercept Mode is active because all handlers
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specify `priority`. `respond()` wins because its priority ties with
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`continue()`, but `respond()` beats `continue()`.
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```ts
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// Final outcome: cooperative respond() @ 15
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page.setRequestInterception(true);
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page.on('request', request => {
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if (request.isInterceptResolutionHandled()) return;
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// Cooperative Intercept Mode: votes to abort at priority 10
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request.abort('failed', 10);
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});
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page.on('request', request => {
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if (request.isInterceptResolutionHandled()) return;
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// Cooperative Intercept Mode: votes to continue at priority 15
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request.continue(request.continueRequestOverrides(), 15);
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});
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page.on('request', request => {
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if (request.isInterceptResolutionHandled()) return;
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// Cooperative Intercept Mode: votes to respond at priority 15
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request.respond(request.responseForRequest(), 15);
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});
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page.on('request', request => {
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if (request.isInterceptResolutionHandled()) return;
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// Cooperative Intercept Mode: votes to respond at priority 12
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request.respond(request.responseForRequest(), 12);
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});
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page.on('request', request => {
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// { action: InterceptResolutionAction.Respond, priority: 15 }, because respond @ 15 > continue @ 15 > respond @ 12 > abort @ 10
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console.log(request.interceptResolutionState());
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});
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```
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## Cooperative Request Continuation
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Puppeteer requires `request.continue()` to be called explicitly or the request
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will hang. Even if your handler means to take no special action, or 'opt out',
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`request.continue()` must still be called.
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With the introduction of Cooperative Intercept Mode, two use cases arise for
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cooperative request continuations: Unopinionated and Opinionated.
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The first case (common) is that your handler means to opt out of doing anything
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special the request. It has no opinion on further action and simply intends to
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continue by default and/or defer to other handlers that might have an opinion.
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But in case there are no other handlers, we must call `request.continue()` to
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ensure that the request doesn't hang.
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We call this an **Unopinionated continuation** because the intent is to continue
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the request if nobody else has a better idea. Use
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`request.continue({...}, DEFAULT_INTERCEPT_RESOLUTION_PRIORITY)` (or `0`) for
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this type of continuation.
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The second case (uncommon) is that your handler actually does have an opinion
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and means to force continuation by overriding a lower-priority `abort()` or
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`respond()` issued elsewhere. We call this an **Opinionated continuation**. In
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these rare cases where you mean to specify an overriding continuation priority,
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use a custom priority.
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To summarize, reason through whether your use of `request.continue` is just
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meant to be default/bypass behavior vs falling within the intended use case of
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your handler. Consider using a custom priority for in-scope use cases, and a
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default priority otherwise. Be aware that your handler may have both Opinionated
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and Unopinionated cases.
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## Upgrading to Cooperative Intercept Mode for package maintainers
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If you are package maintainer and your package uses intercept handlers, you can
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update your intercept handlers to use Cooperative Intercept Mode. Suppose you
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have the following existing handler:
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```ts
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page.on('request', interceptedRequest => {
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if (request.isInterceptResolutionHandled()) return;
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if (
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interceptedRequest.url().endsWith('.png') ||
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interceptedRequest.url().endsWith('.jpg')
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)
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interceptedRequest.abort();
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else interceptedRequest.continue();
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});
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```
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To use Cooperative Intercept Mode, upgrade `continue()` and `abort()`:
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```ts
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page.on('request', interceptedRequest => {
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if (request.isInterceptResolutionHandled()) return;
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if (
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interceptedRequest.url().endsWith('.png') ||
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interceptedRequest.url().endsWith('.jpg')
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)
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interceptedRequest.abort('failed', 0);
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else
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interceptedRequest.continue(
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interceptedRequest.continueRequestOverrides(),
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0
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);
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});
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```
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With those simple upgrades, your handler now uses Cooperative Intercept Mode
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instead.
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However, we recommend a slightly more robust solution because the above
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introduces several subtle issues:
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1. **Backward compatibility.** If any handler still uses a Legacy Mode
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resolution (ie, does not specify a priority), that handler will resolve the
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interception immediately even if your handler runs first. This could cause
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disconcerting behavior for your users because suddenly your handler is not
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resolving the interception and a different handler is taking priority when
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all the user did was upgrade your package.
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2. **Hard-coded priority.** Your package user has no ability to specify the
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default resolution priority for your handlers. This can become important when
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the user wishes to manipulate the priorities based on use case. For example,
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one user might want your package to take a high priority while another user
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might want it to take a low priority.
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To resolve both of these issues, our recommended approach is to export a
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`setInterceptResolutionConfig()` from your package. The user can then call
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`setInterceptResolutionConfig()` to explicitly activate Cooperative Intercept
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Mode in your package so they aren't surprised by changes in how the interception
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is resolved. They can also optionally specify a custom priority using
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`setInterceptResolutionConfig(priority)` that works for their use case:
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```ts
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// Defaults to undefined which preserves Legacy Mode behavior
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let _priority = undefined;
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// Export a module configuration function
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export const setInterceptResolutionConfig = (priority = 0) =>
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(_priority = priority);
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/**
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* Note that this handler uses `DEFAULT_INTERCEPT_RESOLUTION_PRIORITY` to "pass" on this request. It is important to use
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* the default priority when your handler has no opinion on the request and the intent is to continue() by default.
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*/
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page.on('request', interceptedRequest => {
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if (request.isInterceptResolutionHandled()) return;
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if (
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interceptedRequest.url().endsWith('.png') ||
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interceptedRequest.url().endsWith('.jpg')
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)
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interceptedRequest.abort('failed', _priority);
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else
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interceptedRequest.continue(
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interceptedRequest.continueRequestOverrides(),
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DEFAULT_INTERCEPT_RESOLUTION_PRIORITY // Unopinionated continuation
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);
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});
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```
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If your package calls for more fine-grained control over resolution priorities,
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use a config pattern like this:
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```ts
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interface InterceptResolutionConfig {
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abortPriority?: number;
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continuePriority?: number;
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}
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// This approach supports multiple priorities based on situational
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// differences. You could, for example, create a config that
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// allowed separate priorities for PNG vs JPG.
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const DEFAULT_CONFIG: InterceptResolutionConfig = {
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abortPriority: undefined, // Default to Legacy Mode
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continuePriority: undefined, // Default to Legacy Mode
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};
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// Defaults to undefined which preserves Legacy Mode behavior
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let _config: Partial<InterceptResolutionConfig> = {};
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export const setInterceptResolutionConfig = (
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config: InterceptResolutionConfig
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) => (_config = {...DEFAULT_CONFIG, ...config});
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page.on('request', interceptedRequest => {
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if (request.isInterceptResolutionHandled()) return;
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if (
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interceptedRequest.url().endsWith('.png') ||
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interceptedRequest.url().endsWith('.jpg')
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) {
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interceptedRequest.abort('failed', _config.abortPriority);
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} else {
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// Here we use a custom-configured priority to allow for Opinionated
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// continuation.
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// We would only want to allow this if we had a very clear reason why
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// some use cases required Opinionated continuation.
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interceptedRequest.continue(
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interceptedRequest.continueRequestOverrides(),
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_config.continuePriority // Why would we ever want priority!==0 here?
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);
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}
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});
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```
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The above solutions ensure backward compatibility while also allowing the user
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to adjust the importance of your package in the resolution chain when
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Cooperative Intercept Mode is being used. Your package continues to work as
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expected until the user has fully upgraded their code and all third party
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packages to use Cooperative Intercept Mode. If any handler or package still uses
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Legacy Mode, your package can still operate in Legacy Mode too.
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