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The `Launcher` class was serving two purposes: 1. Launch browsers 2. Connect to browsers Number 1) only needs to be done in Node land, but 2) is agnostic; in a browser version of Puppeteer we'll need the ability to connect over a websocket to send commands back and forth. As part of the agnostification work we needed to split the `Launcher` up so that the connection part can be made agnostic. Additionally, I removed dependencies on `https`, `http` and `URL` from Node, instead leaning on fetch (via `node-fetch` if in Node land) and the browser `URL` API (which was added to Node in Node 10).
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Home > puppeteer > Puppeteer > connect
Puppeteer.connect() method
This method attaches Puppeteer to an existing browser instance.
Signature:
connect(options: BrowserOptions & {
browserWSEndpoint?: string;
browserURL?: string;
transport?: ConnectionTransport;
product?: Product;
}): Promise<Browser>;
Parameters
Parameter | Type | Description |
---|---|---|
options | BrowserOptions & { browserWSEndpoint?: string; browserURL?: string; transport?: ConnectionTransport; product?: Product; } | Set of configurable options to set on the browser. |
Returns:
Promise<Browser>
Promise which resolves to browser instance.