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https://github.com/puppeteer/puppeteer
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3732757450
Libraries like pptr-testing-library and expect-puppeteer seem to rely on it.
79 lines
14 KiB
Markdown
79 lines
14 KiB
Markdown
---
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sidebar_label: ElementHandle
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---
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# ElementHandle class
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ElementHandle represents an in-page DOM element.
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**Signature:**
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```typescript
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export declare class ElementHandle<ElementType extends Node = Element> extends JSHandle<ElementType>
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```
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**Extends:** [JSHandle](./puppeteer.jshandle.md)<ElementType>
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## Remarks
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ElementHandles can be created with the [Page.$()](./puppeteer.page._.md) method.
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```ts
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const puppeteer = require('puppeteer');
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(async () => {
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const browser = await puppeteer.launch();
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const page = await browser.newPage();
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await page.goto('https://example.com');
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const hrefElement = await page.$('a');
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await hrefElement.click();
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// ...
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})();
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```
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ElementHandle prevents the DOM element from being garbage-collected unless the handle is [disposed](./puppeteer.jshandle.dispose.md). ElementHandles are auto-disposed when their origin frame gets navigated.
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ElementHandle instances can be used as arguments in [Page.$eval()](./puppeteer.page._eval.md) and [Page.evaluate()](./puppeteer.page.evaluate.md) methods.
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If you're using TypeScript, ElementHandle takes a generic argument that denotes the type of element the handle is holding within. For example, if you have a handle to a `<select>` element, you can type it as `ElementHandle<HTMLSelectElement>` and you get some nicer type checks.
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The constructor for this class is marked as internal. Third-party code should not call the constructor directly or create subclasses that extend the `ElementHandle` class.
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## Properties
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| Property | Modifiers | Type | Description |
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| ------------------------------------------- | --------------------- | ----------------------------- | ----------- |
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| [frame](./puppeteer.elementhandle.frame.md) | <code>readonly</code> | [Frame](./puppeteer.frame.md) | |
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## Methods
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| Method | Modifiers | Description |
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| -------------------------------------------------------------------------------------------- | --------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| [$(selector)](./puppeteer.elementhandle._.md) | | Queries the current element for an element matching the given selector. |
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| [$$(selector)](./puppeteer.elementhandle.__.md) | | Queries the current element for all elements matching the given selector. |
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| [$$eval(selector, pageFunction, args)](./puppeteer.elementhandle.__eval.md) | | <p>Runs the given function on an array of elements matching the given selector in the current element.</p><p>If the given function returns a promise, then this method will wait till the promise resolves.</p> |
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| [$eval(selector, pageFunction, args)](./puppeteer.elementhandle._eval.md) | | <p>Runs the given function on the first element matching the given selector in the current element.</p><p>If the given function returns a promise, then this method will wait till the promise resolves.</p> |
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| [$x(expression)](./puppeteer.elementhandle._x.md) | | |
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| [asElement()](./puppeteer.elementhandle.aselement.md) | | |
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| [boundingBox()](./puppeteer.elementhandle.boundingbox.md) | | This method returns the bounding box of the element (relative to the main frame), or <code>null</code> if the element is not visible. |
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| [boxModel()](./puppeteer.elementhandle.boxmodel.md) | | This method returns boxes of the element, or <code>null</code> if the element is not visible. |
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| [click(this, options)](./puppeteer.elementhandle.click.md) | | This method scrolls element into view if needed, and then uses [Page.mouse](./puppeteer.page.mouse.md) to click in the center of the element. If the element is detached from DOM, the method throws an error. |
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| [clickablePoint(offset)](./puppeteer.elementhandle.clickablepoint.md) | | Returns the middle point within an element unless a specific offset is provided. |
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| [contentFrame()](./puppeteer.elementhandle.contentframe.md) | | Resolves to the content frame for element handles referencing iframe nodes, or null otherwise |
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| [drag(this, target)](./puppeteer.elementhandle.drag.md) | | This method creates and captures a dragevent from the element. |
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| [dragAndDrop(this, target, options)](./puppeteer.elementhandle.draganddrop.md) | | This method triggers a dragenter, dragover, and drop on the element. |
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| [dragEnter(this, data)](./puppeteer.elementhandle.dragenter.md) | | This method creates a <code>dragenter</code> event on the element. |
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| [dragOver(this, data)](./puppeteer.elementhandle.dragover.md) | | This method creates a <code>dragover</code> event on the element. |
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| [drop(this, data)](./puppeteer.elementhandle.drop.md) | | This method triggers a drop on the element. |
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| [focus()](./puppeteer.elementhandle.focus.md) | | Calls [focus](https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement/focus) on the element. |
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| [hover(this)](./puppeteer.elementhandle.hover.md) | | This method scrolls element into view if needed, and then uses [Page.mouse](./puppeteer.page.mouse.md) to hover over the center of the element. If the element is detached from DOM, the method throws an error. |
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| [isIntersectingViewport(this, options)](./puppeteer.elementhandle.isintersectingviewport.md) | | Resolves to true if the element is visible in the current viewport. |
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| [press(key, options)](./puppeteer.elementhandle.press.md) | | Focuses the element, and then uses [Keyboard.down()](./puppeteer.keyboard.down.md) and [Keyboard.up()](./puppeteer.keyboard.up.md). |
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| [screenshot(this, options)](./puppeteer.elementhandle.screenshot.md) | | This method scrolls element into view if needed, and then uses [Page.screenshot()](./puppeteer.page.screenshot.md) to take a screenshot of the element. If the element is detached from DOM, the method throws an error. |
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| [select(values)](./puppeteer.elementhandle.select.md) | | Triggers a <code>change</code> and <code>input</code> event once all the provided options have been selected. If there's no <code><select></code> element matching <code>selector</code>, the method throws an error. |
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| [tap(this)](./puppeteer.elementhandle.tap.md) | | This method scrolls element into view if needed, and then uses [Touchscreen.tap()](./puppeteer.touchscreen.tap.md) to tap in the center of the element. If the element is detached from DOM, the method throws an error. |
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| [type(text, options)](./puppeteer.elementhandle.type.md) | | <p>Focuses the element, and then sends a <code>keydown</code>, <code>keypress</code>/<code>input</code>, and <code>keyup</code> event for each character in the text.</p><p>To press a special key, like <code>Control</code> or <code>ArrowDown</code>, use [ElementHandle.press()](./puppeteer.elementhandle.press.md).</p> |
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| [uploadFile(this, filePaths)](./puppeteer.elementhandle.uploadfile.md) | | This method expects <code>elementHandle</code> to point to an [input element](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input). |
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| [waitForSelector(selector, options)](./puppeteer.elementhandle.waitforselector.md) | | <p>Wait for an element matching the given selector to appear in the current element.</p><p>Unlike [Frame.waitForSelector()](./puppeteer.frame.waitforselector.md), this method does not work across navigations or if the element is detached from DOM.</p> |
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| [waitForXPath(xpath, options)](./puppeteer.elementhandle.waitforxpath.md) | | |
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