Going from `AXNode` -> `ElementHandle` is turning out to be controversial.
This patch instead adds a way to go from `ElementHandle` -> `AXNode`. If the API looks good, I'll add it into Firefox as well.
References #3641
- Pins Alpine Chromium version to prevent updates from causing issues
When using these instructions today, I found that the Chromium version in the latest Alpine edge was 73, which caused errors with Puppeteer.
Pinning to the latest 72 version in Alpine registry resolved the issue, and should prevent others from running into it in the future.
Given that the readme is the current source of truth for most users that are interested in Juggler, this tries to further clarify the experimental nature of the project and the follow up work happening on the Firefox side.
This roll includes:
- https://crrev.com/653809 - FrameLoader: ignore failing provisional loads entirely
- https://crrev.com/654750 - DevTools: make sure Network.requestWillBeSent is emitted on time for sync xhrs
The FrameLoader patch is the reason behind the test change. It's
actually desirable to fail frame navigation if the frame detaches - and
that's consistent with Firefox.
Fixes#4337
Although we said on #4315 to add just a comment in the CONTRIBUTING.md file. I think this solution will be better for the repository's health.
We could also apply this for `*.js` but it's up to you.
This is what I needed to run after I added this file:
```
git rm --cached -r .
git reset --hard
```
Fixes#4315
These getters are introduced as a more convenient substitute for
a `require('puppeteer/Errors')` and
`require('puppeteer/DeviceDescriptors')`.
This way we can make cross-browser story nicer - a single require
of `puppeteer` or `puppeteer-firefox` fully defines Puppeteer
environment.
In certain cases inline element children might be positioned
outside of viewport.
In this case, we should intersect all content quads with viewport
before we pick one to click into.
Fixes#4274.
In case of multiple sessions to the same target, there's a race between
sessions to create a secondary isolated world. As a result, we might
end up having 2 execution contexts created for the needs of the
secondary isolated world.
This patch starts handling this race gracefully: instead of crashing,
we can use either of the execution contexts and ignore the rest.
Notably, the same race condition might happen if page reloads itself
in-between the calls to `page.addEvaluateOnNewDocument` and
`page.createIsolatedWorld`.
Fixes#4197.
This PR sets fixes the PUPPETEER_EXECUTABLE_PATH environment variable so that it can be set in the .npmrc or package.json like the documentation says.
The npm environment is initialized if puppeteer script is run from-inside `npm run` command.
This patch:
- refactors `NetworkManager`/`FrameManager` so that they enable all the
relevant domains themselves. This is a preparation for OOPIF support and
migration onto fetch domain.
- moves `networkManager` ownership into `FrameManager`. This way it's clear who owns what.
- stops enabling Security domain: it saves quite some traffic over
websocket since it no longer sends annoying "SecurityStateChanged" events.
Instead, use `Security.setIgnoreCertificateErrors` method.
- consolidates network cache state in network manager. This even fixes a
bug with caching and request interception interop.