* chore: remove `installAsyncStackHooks` helper
This code was written when browsers/Node didn't support errors in async
functions very well. They now do a much better job of this, so we can
lose the additonal complexity from our codebase and leave it to the host
environment :)
* lazy launcher is private
* remove async stack test
This file is now deprecated and only used by the coverage tool and
DocLint - these tools will be updated to not rely on it in the future.
We now have events defined per class - e.g. all the events that `Page`
can emit are defined in the `PageEmittedEvents` enum, and similar. We
have to keep `Events.ts` around for the aforementioned tools, but don't
want its usage creeping back into our source code.
On a getter function you don't use `@returns` (as that's just for
methods). Instead we can just add to the general remarks to explain what
the property is providing.
This is part of the effort to remove `Events.ts` in favour of defining
events next to the class that emits them. In this case these events are
internal, so there's no docs changes, but it's still worth doing such
that we can remove the Events.ts file in the long term once all the
different events are migrated.
I noticed that DOMWorld was spitting a lot of warnings out when we
generated the docs. It was mostly easy tidy-ups and removing old JSDoc
comments and now the warnings are gone :)
* chore(docs): migrate & document all Page events
Rather than a generic `Events.ts` file we can instead document events as
an enum within each individual class. It's easier to document and work
with, and it's clearer where events originate from.
Previously Node.js was detected by the lack of `global.document` which doesn’t work in case JSDOM is being used in Node.js. Instead, we now detect `process.versions.node`, like here: 426943ae93 (diff-168726dbe96b3ce427e7fedce31bb0bc).
Fixes#6147.
* chore(docs): reduce warnings when generating docs
This is a bunch of small miscellaneous fixes that reduce the amount of
warnings logged when generating our new docs. The long term goal is to
get this list down to 0 warnings, but I'll do it in multiple PRs.
* satisfy doclint
This pulls in the types (based on the DefinitelyTyped repo) for
`page.$eval` (and the `$eval` method on other classes). The `$eval`
method is quite hard to type due to the way we wrap and unwrap
ElementHandles that are passed to / returned from the `pageFunction`
that users provide.
Longer term we can improve the types by providing type overloads as
DefinitelyTyped does but I've deferred that for now (see the `TODO` in
the code for more details).
This change started as a small change to pull types from DefinitelyTyped over to
Puppeteer for the `evaluateHandle` function but instead ended up also fixing
what looks to be a long standing issue with our existing documentation.
`evaluateHandle` can in fact return an `ElementHandle` rather than a `JSHandle`.
Note that `ElementHandle` extends `JSHandle` so whilst the docs are technically
correct (all ElementHandles are JSHandles) it's confusing because JSHandles
don't have methods like `click` on them, but ElementHandles do.
if you return something that is an HTML element:
```
const button = page.evaluateHandle(() => document.querySelector('button'));
// this is an ElementHandle, not a JSHandle
```
Therefore I've updated the original docs and added a large explanation to the
TSDoc for `page.evaluateHandle`.
In TypeScript land we'll assume the function will return a `JSHandle` but you
can tell TS otherwise via the generic argument, which can only be `JSHandle`
(the default) or `ElementHandle`:
```
const button = page.evaluateHandle<ElementHandle>(() => document.querySelector('button'));
```
* chore: Don't store revisions in `package.json`
It's quite messy to have to require the `package.json` file in multiple
places purely to find out what revision of a given browser we want to
use. We can also achieve better type safety by placing it in an actual
source file.
This commit makes that change and also tidies up our reliance on
`package.json` within the source code generally; we now only use it to
find the location of the Puppeteer root such that we know where to
install downloaded browsers to.
To avoid using `package.json` to parse the name of the module, we also
now explicitly have an entry point for the Puppeteer module and the
Puppeter Core module. This will make it easier in the future to ship
less code as part of core (e.g. core never needs to download a browser,
so why ship that code?). Core can also then not have any revisions based
info contained in it.
The test install script has also been updated to ensure that
puppeteer-core can be installed correctly too.
Finally, the `install` script has been moved to TypeScript for nicer
typechecking and safety. The functionality of it has not changed.
* chore(agnostic): ship CJS and ESM builds
For our work to enable Puppeteer in other environments (e.g. a browser)
we need to ship an ESM build. This commit changes our config to ship to
`lib/cjs` and `lib/esm` accordingly. The majority of our code stays the
same, with one small fix for the CJS build to ensure that we ship a
version that lets you `require('puppeteer')` rather than have to
`require('puppeteer').default`. We do this with the `cjs-entry.js` which
is what the `main` field in our `package.json` points to.
We also swap to `read-pkg-up` to find the `package.json` file. This is
because the folder structure of `lib/` does not match `src/` now we ship
to `cjs` and `esm`, so you cannot rely on exact paths. This module works
up from the file to find the nearest `package.json` so it will always
find Puppeteer's `package.json`.
Note that we *do not* point any users to the ESM build. We happen to
ship those files so people who know about them can get at them but it's
not expected (nor will we actively support) that people will rely on
them. The CommonJS build is considered our main build.
We may make breaking changes to the structure of the ESM build which we
will do without requiring new major versions. For example the ESM build
currently ships all files that the CJS build does, but given we are
working on the ESM build being able to run in the browser this may
change over time.
Long term once the Node versions catch up we can ditch CJS and ship
exclusively ESM but we are not there yet.
* feat(types): improve typing of `.evaluate()`
This is the start of the work to take the types from the
`@types/puppeteer` repository and port them into our repo so we can ship
our built-in types out the box.
This change types the `evaluate` function properly. It takes a generic
type which is the type of the function you're passing, and the arguments
and the return that you get back from the `evaluate` call are typed
correctly.
DOMWorld only needs to use Node's `fs` module if you're adding a
filepath as a script/style tag. We can detect this case and run the
`require` inline such that in a browser this code won't execute.
* Adds tsdoc to Mouse class
* Updates puppeteer class tsdoc
* docs(new): add TSDoc comments to BrowserFetcher (#6078)
* Adds tsdoc for Touchscreen (#6087)
Co-authored-by: martinsplitt <martin@geekonaut.de>
* Adds tsdoc to Mouse class
* Fixes tsdoc comment for Mouse class
Co-authored-by: martinsplitt <martin@geekonaut.de>
This CL migrates all the tests to TypeScript. The main benefits of this is that we start consuming our TypeScript definitions and therefore find errors in them. The act of migrating found some bugs in our definitions and now we can be sure to avoid them going forwards.
You'll notice the addition of some `TODO`s in the code; I didn't want this CL to get any bigger than it already is but I intend to follow those up once this lands. It's mostly figuring out how to extend the `expect` types with our `toBeGolden` helpers and some other slight confusions with types that the tests exposed.
Co-authored-by: Mathias Bynens <mathias@qiwi.be>
It was causing some infra issues when trying to migrate tests to
TypeScript (that's WIP in another branch that I'll have up soon). It's
unusual to have the entire src in TS except for the main file, which
then reaches into the compiled `lib` directory for the files it needs.
Much better is to move the entry point into TypeScript itself and update
the `main` entry in our `package.json` to point to the compiled output.
This also has the advantange of hooking up all the TS type defs that we
are shipping and will make that process easier too, along with making it
easier to port our tests to TypeScript.
These files will be used by both the web and node versions of Puppeteer.
Another name for this might be "core" but I don't want to cause
confusion with the puppeteer-core package that we publish at the moment.
This is another step towards making Puppeteer agnostic of environment
and being able to run in Node or a browser.
The files in the `node` directory are ones that would only be needed in
the Node build - e.g. the code that downloads and launches a local
browser instance.
The long term vision here is to have three folders:
* node - Node only code
* web - Web only code
* common - code that is shared
But rather than do that in one PR I'm going to split it up to make it
easier to review and deal with.
The TypeScript definition erroneously made `options` required. We can
fix it by providing a default value, which means users calling the
function will be able to leave it blank without TS complaining.
Issues like this are a +1 to porting our tests to TypeScript in order to
catch these on our own test suite, so that's something we should look into.
* chore: create new Debug module
This debug module can be used in either Node or the browser. We'll use
the `debug` module in Node land, but fallback to a simple `console.log`
solution when in the browser in an attempt to keep our browser bundle
size down.
* Use our debug wrapper rather than Node's `debug`.
A lot of the helpers in `helpers.ts` are heavily bound to NodeJS and at
the moment we're trying to make the `Connection` class be able to run in
multiple environments. Its only remaining Node dependency was its
reliance on `helpers.ts`, which it only needed for `assert`.
This is a useful change also because `helpers.ts` is quite large and
full of functions that do different things; I think we can name them
better and move them into modules with a specific purpose rather than a
generic `"helpers"` dumping ground.
Once this change lands `Connection` should be usable in the browser.
Fix child process killing when the parent process SIGINTs.
If you `ctrl + c` the Puppeteer parent process, we would sometimes not properly handle killing of the child processes. This would then leave child processes behind, with running Chromium instances. This in turn could block Puppeteer from launching again and results in
cryptic errors.
Instead of using the generic `process.kill` with the process id (which for some reason is negative the pid, which I don't get), we can kill the child process directly by calling `proc.kill`.
Fixes#5729.
Fixes#4796.
Fixes#4963.
Fixes#4333.
Fixes#1825.
This PR splits the logging for send and receive messages in to separate debug channels.
This way it is easier to filter and takes advantage of debug's automated coloring to make
it easier to visually parse on the command line
* chore: remove "Extracting..." log message
Fixes#5741.
* test: support extra Launcher options and skips
The extra Launcher options and skipping conditions enable
unit tests to be run more easily by third-parties, e.g.
browser vendors that are interested in Puppeteer support.
Extra Launcher options were previously removed as part of
switching away from the custom test harness.
* test: enable more tests for Firefox
* chore: move `index.js` into `src`
This is the first part of a series of pull requests that will slowly
make it possible to initialise Puppeteer for either a Node environment
or a web one. By creating the `initialisePuppeteer` function we can
inject dependencies in for the given version of Puppeteer (e.g. inject a
different debug library for Node vs the web).
This PR moves the initialisation into `src` and calls into it from the
root `index.js`.
This PR starts exploring the Page class and how to best document it. It explores how best to document events in the system, and I think pulling them out into an `enum` is the best solution here. It lets us end up with a page of docs that explicitly lists all the events the page class can ever emit.
Just one was used externally and I wrapped that up in a method. I think
it's a useful method to provide (I can imagine wanting to know if JS is
enabled on a page) so I think there's no harm here (I'd rather that then
have JSHandle reach into a private variable).
Replacing the Node EventEmitter with Mitt caused more problems than
anticipated for end users due to the API differences and the amount of
people who relied on the EventEmitter API. In hindsight this clearly
should have been explored more and then released as a breaking v4.
This commit rolls us back to the built in Node EventEmitter library
which we can release to get everyone back on stable builds. We can then
consider our approach to migrating to Mitt and when we do do that we can
release it as a breaking change and properly document the migration
strategy and approach.
* chore: migrate to Mitt as the EventEmitter
This commit moves us to using Mitt [1] for the event emitter in
Puppeteer. This removes our dependency to Node's EventEmitter which is
part of a larger stream of work to enable a Puppeteer-web version that
doesn't depend on Node.
There are no large breaking changes as we support the main methods that
EventEmitter had, but it also provides some methods that Puppeteer
didn't use. Technically end users could depend on this but it's
unlikely.
[1]: https://github.com/developit/mitt
It conflicts with an inbuilt TypeScript `Request` type so can cause
confusion when in TS land. Note: `Response.ts` and `Worker.ts` also
suffer from this; PRs to rename them are incoming.
* Don't use expect within Promises (#5466)
If a call to expect fails within a Promise it will not
be resolved, and causing the test to crash.
The patch aligns the code similar to what is used by all
the other tests.
We should import them just like any other module. This commit makes that
change. It does not change any behaviours or the types themselves.
EXPECTED_PROTOCOL_DIFF as we're updating the structure of it.
This corresponds to Chromium 83.0.4103.0.
This roll includes:
- Enable SameSiteByDefaultCookies and CookiesWithoutSameSiteMustBeSecure https://crrev.com/c/2122809
* chore: extract `BrowserRunner` into its own module
`src/Launcher.ts` is large and hard to work in. It has multiple objects
defined in it:
* ChromeLauncher
* FirefoxLauncher
* BrowserRunner
* Launcher
This change moves BrowserRunner into its own module. More refactorings
like this will follow but this is the first step.
* Warn when given unsupported product name.
Fixes#5844.
This change means when a user launches Puppeteer with a product name
that is not supported (which at the time of this commit means it's not
`firefox` or `chrome) we will warn them about it.
Decided on just a warning vs an error because the current behaviour is
that we fallback to launching Chrome and I don't think this warrants a
breaking change.
Now the first pass of migrating to TypeScript is complete I'm going
through the src files one by one to tidy up the public/private
interfaces.
Puppeteer used an underscore convention to denote privacy but violates
this in some places; we should be strict with TypeScript's `public` and
`private` keywords instead.
This means we'll get nice TS errors if you try to refer to a private
method/variable, and means when we swap to generating our TS docs the
tooling knows what method(s) are public and therefore need to be
documented vs private internals that don't.
* chore: Remove src/TaskQueue
The only place it's used is in `src/Page.ts` to have a chain of
screenshot promises. Rather than initialize a task queue in `Browser`
and pass it through a chain of constructors we instead move the class
into `src/Page` and define it inline.
In the future we might want to create a helpers folder to contain small
utilities like that (`src/Page.ts` is already far too large) but I'm
leaving that for a future PR.
`TaskQueue` isn't documented in `api.md` so I don't think this is a
breaking change.
I updated the type of `screenshot()` to return `Promise<string | Buffer
| void>` because if a promise rejects it's silently swallowed. I'd like
to change this behaviour but one step at a time. This type only had to
change as now we type the screenshot task queue correctly rather than
using `any` which then exposed the incorrect `screenshot()` types.
closes#5719
Original stream.pipeline issue has been fixed in Node 14.1.0 and above.
Meanwhile, the workaround itself caused timout failures in many CI Node 14 runs, as reported in #5719.
Removed it, as it's no longer needed, and actually blocks consumers from adding CI testing on Node 14.
* chore: remove src/externs.d.ts
It defined global types that we don't want to use, and instead we move
to using interfaces that we import and reference just like with any
other interface.
This means other than Protocol (which I think is fine to leave as is),
there are no other magic global types and you have to import any types
or interfaces that you want.
* chore: migrate src/Page.js to TypeScript
The final one! This is a huge file and needs to be split up and tidied,
but for now I've left all the definitions in place and converted types
accordingly.
There's some additional tidying we can do now every `src` file is TS,
but I'll leave that for another PR to avoid this one getting any bigger.
Co-authored-by: Mathias Bynens <mathias@qiwi.be>