Just one was used externally and I wrapped that up in a method. I think
it's a useful method to provide (I can imagine wanting to know if JS is
enabled on a page) so I think there's no harm here (I'd rather that then
have JSHandle reach into a private variable).
We should import them just like any other module. This commit makes that
change. It does not change any behaviours or the types themselves.
EXPECTED_PROTOCOL_DIFF as we're updating the structure of it.
* chore: Remove src/TaskQueue
The only place it's used is in `src/Page.ts` to have a chain of
screenshot promises. Rather than initialize a task queue in `Browser`
and pass it through a chain of constructors we instead move the class
into `src/Page` and define it inline.
In the future we might want to create a helpers folder to contain small
utilities like that (`src/Page.ts` is already far too large) but I'm
leaving that for a future PR.
`TaskQueue` isn't documented in `api.md` so I don't think this is a
breaking change.
I updated the type of `screenshot()` to return `Promise<string | Buffer
| void>` because if a promise rejects it's silently swallowed. I'd like
to change this behaviour but one step at a time. This type only had to
change as now we type the screenshot task queue correctly rather than
using `any` which then exposed the incorrect `screenshot()` types.
* chore: migrate src/Page.js to TypeScript
The final one! This is a huge file and needs to be split up and tidied,
but for now I've left all the definitions in place and converted types
accordingly.
There's some additional tidying we can do now every `src` file is TS,
but I'll leave that for another PR to avoid this one getting any bigger.
Co-authored-by: Mathias Bynens <mathias@qiwi.be>
* chore: migrate src/Input to typescript
This moves `Keyboard`, `Mouse` and `Touchscreen` to TypeScript. We gain
some nice TS benefits here; by creating a type for all the keycodes we
support we can type the input args as that rather than `string` which
will hopefully save some users some debugging once we ship our TS types
in a future version.
* Remove from externs file
* Update utils/doclint/check_public_api/index.js
Co-Authored-By: Mathias Bynens <mathias@qiwi.be>
Co-authored-by: Mathias Bynens <mathias@qiwi.be>
* chore: migrate src/ExecutionContext to TypeScript
I spent a while trying to decide on the best course of action for
typing the `evaluate` function.
Ideally I wanted to use generics so that as a user you could type
something like:
```
handle.evaluate<HTMLElement, number, boolean>((node, x) => true, 5)
```
And have TypeScript know the arguments of `node` and `x` based on those
generics. But I hit two problems with that:
* you have to have n overloads of `evaluate` to cope for as many number
of arguments as you can be bothered too (e.g. we'd need an overload for
1 arg, 2 args, 3 args, etc)
* I decided it's actually confusing because you don't know as a user
what those generics actually map to.
So in the end I went with one generic which is the return type of the
function:
```
handle.evaluate<boolean>((node, x) => true, 5)
```
And `node` and `x` get typed as `any` which means you can tell TS
yourself:
```
handle.evaluate<boolean>((node: HTMLElement, x: number) => true, 5)
```
I'd like to find a way to force that the arguments after the function do
match the arguments you've given (in the above example, TS would moan if
I swapped that `5` for `"foo"`), but I tried a few things and to be
honest the complexity of the types wasn't worth it, I don't think.
I'm very open to tweaking these but I'd rather ship this and tweak going
forwards rather than spend hours now tweaking. Once we ship these
typedefs and get feedback from the community I'm sure we can improve
them.
* chore: migrate src/JSHandle to TS
There's a few TODOs in here that all depend on typing the
`ExecutionContext.evaluateHandle` properly so that you can properly
declare what types you're expecting back. Once I've done that file (it's
next on my list) I will loop back and improve the types here, fixing
these TODOs.
* Fix doclint for {}