puppeteer/website/versioned_docs/version-19.5.2/api/puppeteer.page.click.md
release-please[bot] e9df6750d2
chore: release main (#9495)
🤖 I have created a release *beep* *boop*
---


<details><summary>puppeteer: 19.5.2</summary>

##
[19.5.2](https://github.com/puppeteer/puppeteer/compare/puppeteer-v19.5.1...puppeteer-v19.5.2)
(2023-01-11)


### Miscellaneous Chores

* **puppeteer:** Synchronize puppeteer versions


### Dependencies

* The following workspace dependencies were updated
  * dependencies
    * puppeteer-core bumped from 19.5.1 to 19.5.2
</details>

<details><summary>puppeteer-core: 19.5.2</summary>

##
[19.5.2](https://github.com/puppeteer/puppeteer/compare/puppeteer-core-v19.5.1...puppeteer-core-v19.5.2)
(2023-01-11)


### Bug Fixes

* make sure browser fetcher in launchers uses configuration
([#9493](https://github.com/puppeteer/puppeteer/issues/9493))
([df55439](df554397b5)),
closes [#9470](https://github.com/puppeteer/puppeteer/issues/9470)
</details>

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2023-01-12 08:21:09 +01:00

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Markdown

---
sidebar_label: Page.click
---
# Page.click() method
This method fetches an element with `selector`, scrolls it into view if needed, and then uses [Page.mouse](./puppeteer.page.mouse.md) to click in the center of the element. If there's no element matching `selector`, the method throws an error.
#### Signature:
```typescript
class Page {
click(
selector: string,
options?: {
delay?: number;
button?: MouseButton;
clickCount?: number;
}
): Promise<void>;
}
```
## Parameters
| Parameter | Type | Description |
| --------- | -------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------ |
| selector | string | A <code>selector</code> to search for element to click. If there are multiple elements satisfying the <code>selector</code>, the first will be clicked |
| options | { delay?: number; button?: [MouseButton](./puppeteer.mousebutton.md); clickCount?: number; } | <i>(Optional)</i> <code>Object</code> |
**Returns:**
Promise&lt;void&gt;
Promise which resolves when the element matching `selector` is successfully clicked. The Promise will be rejected if there is no element matching `selector`.
## Remarks
Bear in mind that if `click()` triggers a navigation event and there's a separate `page.waitForNavigation()` promise to be resolved, you may end up with a race condition that yields unexpected results. The correct pattern for click and wait for navigation is the following:
```ts
const [response] = await Promise.all([
page.waitForNavigation(waitOptions),
page.click(selector, clickOptions),
]);
```
Shortcut for [page.mainFrame().click(selector\[, options\])](./puppeteer.frame.click.md).