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🤖 I have created a release *beep* *boop* --- <details><summary>ng-schematics: 0.1.0</summary> ## 0.1.0 (2022-11-23) ### Features * **ng-schematics:** Release @puppeteer/ng-schematics ([#9244](https://github.com/puppeteer/puppeteer/issues/9244)) ([be33929
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](bef1061c06
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](ae87bfc2b4
)) ### Bug Fixes * remove boundary conditions for visibility ([#9249](https://github.com/puppeteer/puppeteer/issues/9249)) ([e003513
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33 lines
1.8 KiB
Markdown
33 lines
1.8 KiB
Markdown
---
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sidebar_label: Page.setContent
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---
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# Page.setContent() method
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#### Signature:
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```typescript
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class Page {
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setContent(html: string, options?: WaitForOptions): Promise<void>;
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}
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```
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## Parameters
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| Parameter | Type | Description |
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| --------- | ----------------------------------------------- | ------------------------------------------------------ |
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| html | string | HTML markup to assign to the page. |
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| options | [WaitForOptions](./puppeteer.waitforoptions.md) | <i>(Optional)</i> Parameters that has some properties. |
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**Returns:**
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Promise<void>
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## Remarks
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The parameter `options` might have the following options.
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- `timeout` : Maximum time in milliseconds for resources to load, defaults to 30 seconds, pass `0` to disable timeout. The default value can be changed by using the [Page.setDefaultNavigationTimeout()](./puppeteer.page.setdefaultnavigationtimeout.md) or [Page.setDefaultTimeout()](./puppeteer.page.setdefaulttimeout.md) methods.
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- `waitUntil`: When to consider setting markup succeeded, defaults to `load`. Given an array of event strings, setting content is considered to be successful after all events have been fired. Events can be either:<br/> - `load` : consider setting content to be finished when the `load` event is fired.<br/> - `domcontentloaded` : consider setting content to be finished when the `DOMContentLoaded` event is fired.<br/> - `networkidle0` : consider setting content to be finished when there are no more than 0 network connections for at least `500` ms.<br/> - `networkidle2` : consider setting content to be finished when there are no more than 2 network connections for at least `500` ms.
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