3aee641c3d
🤖 I have created a release *beep* *boop* --- ## [18.1.0](https://github.com/puppeteer/puppeteer/compare/v18.0.5...v18.1.0) (2022-10-05) ### Features * **chromium:** roll to Chromium 107.0.5296.0 (r1045629) ([#9039](https://github.com/puppeteer/puppeteer/issues/9039)) ([022fbde
](022fbde85e
)) --- This PR was generated with [Release Please](https://github.com/googleapis/release-please). See [documentation](https://github.com/googleapis/release-please#release-please). Co-authored-by: release-please[bot] <55107282+release-please[bot]@users.noreply.github.com>
42 lines
996 B
Markdown
42 lines
996 B
Markdown
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sidebar_label: Page.emulateIdleState
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---
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# Page.emulateIdleState() method
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Emulates the idle state. If no arguments set, clears idle state emulation.
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**Signature:**
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```typescript
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class Page {
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emulateIdleState(overrides?: {
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isUserActive: boolean;
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isScreenUnlocked: boolean;
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}): Promise<void>;
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}
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```
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## Parameters
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| Parameter | Type | Description |
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| --------- | ----------------------------------------------------- | -------------------------------------------------------------------- |
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| overrides | { isUserActive: boolean; isScreenUnlocked: boolean; } | <i>(Optional)</i> Mock idle state. If not set, clears idle overrides |
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**Returns:**
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Promise<void>
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## Example
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```ts
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// set idle emulation
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await page.emulateIdleState({isUserActive: true, isScreenUnlocked: false});
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// do some checks here
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...
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// clear idle emulation
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await page.emulateIdleState();
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```
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