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🤖 I have created a release *beep* *boop* --- ## [18.1.0](https://github.com/puppeteer/puppeteer/compare/v18.0.5...v18.1.0) (2022-10-05) ### Features * **chromium:** roll to Chromium 107.0.5296.0 (r1045629) ([#9039](https://github.com/puppeteer/puppeteer/issues/9039)) ([022fbde
](022fbde85e
)) --- This PR was generated with [Release Please](https://github.com/googleapis/release-please). See [documentation](https://github.com/googleapis/release-please#release-please). Co-authored-by: release-please[bot] <55107282+release-please[bot]@users.noreply.github.com>
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Page.emulateNetworkConditions |
Page.emulateNetworkConditions() method
Signature:
class Page {
emulateNetworkConditions(
networkConditions: NetworkConditions | null
): Promise<void>;
}
Parameters
Parameter | Type | Description |
---|---|---|
networkConditions | NetworkConditions | null | Passing null disables network condition emulation. |
Returns:
Promise<void>
Remarks
NOTE: This does not affect WebSockets and WebRTC PeerConnections (see https://crbug.com/563644). To set the page offline, you can use [page.setOfflineMode(enabled)](#pagesetofflinemodeenabled).
Example
const puppeteer = require('puppeteer');
const slow3G = puppeteer.networkConditions['Slow 3G'];
(async () => {
const browser = await puppeteer.launch();
const page = await browser.newPage();
await page.emulateNetworkConditions(slow3G);
await page.goto('https://www.google.com');
// other actions...
await browser.close();
})();