puppeteer/website/versioned_docs/version-19.5.2/api/puppeteer.elementhandle.press.md
release-please[bot] e9df6750d2
chore: release main (#9495)
🤖 I have created a release *beep* *boop*
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<details><summary>puppeteer: 19.5.2</summary>

##
[19.5.2](https://github.com/puppeteer/puppeteer/compare/puppeteer-v19.5.1...puppeteer-v19.5.2)
(2023-01-11)


### Miscellaneous Chores

* **puppeteer:** Synchronize puppeteer versions


### Dependencies

* The following workspace dependencies were updated
  * dependencies
    * puppeteer-core bumped from 19.5.1 to 19.5.2
</details>

<details><summary>puppeteer-core: 19.5.2</summary>

##
[19.5.2](https://github.com/puppeteer/puppeteer/compare/puppeteer-core-v19.5.1...puppeteer-core-v19.5.2)
(2023-01-11)


### Bug Fixes

* make sure browser fetcher in launchers uses configuration
([#9493](https://github.com/puppeteer/puppeteer/issues/9493))
([df55439](df554397b5)),
closes [#9470](https://github.com/puppeteer/puppeteer/issues/9470)
</details>

---
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2023-01-12 08:21:09 +01:00

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---
sidebar_label: ElementHandle.press
---
# ElementHandle.press() method
Focuses the element, and then uses [Keyboard.down()](./puppeteer.keyboard.down.md) and [Keyboard.up()](./puppeteer.keyboard.up.md).
#### Signature:
```typescript
class ElementHandle {
press(key: KeyInput, options?: PressOptions): Promise<void>;
}
```
## Parameters
| Parameter | Type | Description |
| --------- | ------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------- |
| key | [KeyInput](./puppeteer.keyinput.md) | Name of key to press, such as <code>ArrowLeft</code>. See [KeyInput](./puppeteer.keyinput.md) for a list of all key names. |
| options | [PressOptions](./puppeteer.pressoptions.md) | <i>(Optional)</i> |
**Returns:**
Promise&lt;void&gt;
## Remarks
If `key` is a single character and no modifier keys besides `Shift` are being held down, a `keypress`/`input` event will also be generated. The `text` option can be specified to force an input event to be generated.
**NOTE** Modifier keys DO affect `elementHandle.press`. Holding down `Shift` will type the text in upper case.