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🤖 I have created a release *beep* *boop* --- <details><summary>ng-schematics: 0.1.0</summary> ## 0.1.0 (2022-11-23) ### Features * **ng-schematics:** Release @puppeteer/ng-schematics ([#9244](https://github.com/puppeteer/puppeteer/issues/9244)) ([be33929
](be33929770
)) </details> <details><summary>puppeteer: 19.3.0</summary> ## [19.3.0](https://github.com/puppeteer/puppeteer/compare/puppeteer-v19.2.2...puppeteer-v19.3.0) (2022-11-23) ### Miscellaneous Chores * **puppeteer:** Synchronize puppeteer versions ### Dependencies * The following workspace dependencies were updated * dependencies * puppeteer-core bumped from 19.2.2 to 19.3.0 </details> <details><summary>puppeteer-core: 19.3.0</summary> ## [19.3.0](https://github.com/puppeteer/puppeteer/compare/puppeteer-core-v19.2.2...puppeteer-core-v19.3.0) (2022-11-23) ### Features * **puppeteer-core:** Infer element type from complex selector ([#9253](https://github.com/puppeteer/puppeteer/issues/9253)) ([bef1061
](bef1061c06
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](ae87bfc2b4
)) ### Bug Fixes * remove boundary conditions for visibility ([#9249](https://github.com/puppeteer/puppeteer/issues/9249)) ([e003513
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ElementHandle.click |
ElementHandle.click() method
This method scrolls element into view if needed, and then uses Page.mouse to click in the center of the element. If the element is detached from DOM, the method throws an error.
Signature:
class ElementHandle {
click(this: ElementHandle<Element>, options?: ClickOptions): Promise<void>;
}
Parameters
Parameter | Type | Description |
---|---|---|
this | ElementHandle<Element> | |
options | ClickOptions | (Optional) |
Returns:
Promise<void>