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🤖 I have created a release *beep* *boop* --- <details><summary>ng-schematics: 0.1.0</summary> ## 0.1.0 (2022-11-23) ### Features * **ng-schematics:** Release @puppeteer/ng-schematics ([#9244](https://github.com/puppeteer/puppeteer/issues/9244)) ([be33929
](be33929770
)) </details> <details><summary>puppeteer: 19.3.0</summary> ## [19.3.0](https://github.com/puppeteer/puppeteer/compare/puppeteer-v19.2.2...puppeteer-v19.3.0) (2022-11-23) ### Miscellaneous Chores * **puppeteer:** Synchronize puppeteer versions ### Dependencies * The following workspace dependencies were updated * dependencies * puppeteer-core bumped from 19.2.2 to 19.3.0 </details> <details><summary>puppeteer-core: 19.3.0</summary> ## [19.3.0](https://github.com/puppeteer/puppeteer/compare/puppeteer-core-v19.2.2...puppeteer-core-v19.3.0) (2022-11-23) ### Features * **puppeteer-core:** Infer element type from complex selector ([#9253](https://github.com/puppeteer/puppeteer/issues/9253)) ([bef1061
](bef1061c06
)) * **puppeteer-core:** update Chrome launcher flags ([#9239](https://github.com/puppeteer/puppeteer/issues/9239)) ([ae87bfc
](ae87bfc2b4
)) ### Bug Fixes * remove boundary conditions for visibility ([#9249](https://github.com/puppeteer/puppeteer/issues/9249)) ([e003513
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Page.queryObjects |
Page.queryObjects() method
This method iterates the JavaScript heap and finds all objects with the given prototype.
Signature:
class Page {
queryObjects<Prototype>(
prototypeHandle: JSHandle<Prototype>
): Promise<JSHandle<Prototype[]>>;
}
Parameters
Parameter | Type | Description |
---|---|---|
prototypeHandle | JSHandle<Prototype> | a handle to the object prototype. |
Returns:
Promise<JSHandle<Prototype[]>>
Promise which resolves to a handle to an array of objects with this prototype.
Example
// Create a Map object
await page.evaluate(() => (window.map = new Map()));
// Get a handle to the Map object prototype
const mapPrototype = await page.evaluateHandle(() => Map.prototype);
// Query all map instances into an array
const mapInstances = await page.queryObjects(mapPrototype);
// Count amount of map objects in heap
const count = await page.evaluate(maps => maps.length, mapInstances);
await mapInstances.dispose();
await mapPrototype.dispose();