e655bb6ca2
The `Puppeteer` class had two concerns: * connect to an existing browser * launch a new browser The first of those concerns is needed in all environments, but the second is only needed in Node. https://github.com/puppeteer/puppeteer/pull/6484 landing enabled us to pull the `Puppeteer` class apart into two: 1. `Puppeteer` which hosts the behaviour for connecting to existing browsers. 2. `PuppeteerNode`, which extends `Puppeteer` and also adds the ability to launch a new browser. This is a non-breaking change, because Node users will still get an instance of a class with all the methods they expect, but it'll be a `PuppeteerNode` rather than `Puppeteer`. I don't expect this to cause people any issues. We also now have new files that are effectively the entry points for Puppeteer: * `node.ts`: the main entry point for Puppeteer on Node. * `web.ts`: the main entry point for Puppeteer on the web. * `node-puppeteer-core.ts`: for those using puppeteer-core (which only exists in Node, not on the web).
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747 B
Home > puppeteer > PuppeteerNode > executablePath
PuppeteerNode.executablePath() method
Signature:
executablePath(): string;
Returns:
string
A path where Puppeteer expects to find the bundled browser. The browser binary might not be there if the download was skipped with the PUPPETEER_SKIP_DOWNLOAD
environment variable.
Remarks
**NOTE** puppeteer.executablePath()
is affected by the PUPPETEER_EXECUTABLE_PATH
and PUPPETEER_CHROMIUM_REVISION
environment variables.