puppeteer/website/versioned_docs/version-22.6.5/api/puppeteer.mouse.md
release-please[bot] e0932e5cce
chore: release main (#12274)
🤖 I have created a release *beep* *boop*
---


<details><summary>browsers: 2.2.2</summary>

##
[2.2.2](https://github.com/puppeteer/puppeteer/compare/browsers-v2.2.1...browsers-v2.2.2)
(2024-04-15)


### Bug Fixes

* remove NetworkServiceInProcess2 set by default
([#12261](https://github.com/puppeteer/puppeteer/issues/12261))
([ff4f70f](ff4f70f4ae)),
closes [#12257](https://github.com/puppeteer/puppeteer/issues/12257)
</details>

<details><summary>puppeteer: 22.6.5</summary>

##
[22.6.5](https://github.com/puppeteer/puppeteer/compare/puppeteer-v22.6.4...puppeteer-v22.6.5)
(2024-04-15)


### Miscellaneous Chores

* **puppeteer:** Synchronize puppeteer versions


### Dependencies

* The following workspace dependencies were updated
  * dependencies
    * puppeteer-core bumped from 22.6.4 to 22.6.5
    * @puppeteer/browsers bumped from 2.2.1 to 2.2.2
</details>

<details><summary>puppeteer-core: 22.6.5</summary>

##
[22.6.5](https://github.com/puppeteer/puppeteer/compare/puppeteer-core-v22.6.4...puppeteer-core-v22.6.5)
(2024-04-15)


### Bug Fixes

* remove NetworkServiceInProcess2 set by default
([#12261](https://github.com/puppeteer/puppeteer/issues/12261))
([ff4f70f](ff4f70f4ae)),
closes [#12257](https://github.com/puppeteer/puppeteer/issues/12257)
* use setImmediate to reduce flakiness when processing events
([#12264](https://github.com/puppeteer/puppeteer/issues/12264))
([73403b3](73403b323e))


### Dependencies

* The following workspace dependencies were updated
  * dependencies
    * @puppeteer/browsers bumped from 2.2.1 to 2.2.2
</details>

---
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Please](https://github.com/googleapis/release-please). See
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---
sidebar_label: Mouse
---
# Mouse class
The Mouse class operates in main-frame CSS pixels relative to the top-left corner of the viewport.
#### Signature:
```typescript
export declare abstract class Mouse
```
## Remarks
Every `page` object has its own Mouse, accessible with \[`page.mouse`\](\#pagemouse).
The constructor for this class is marked as internal. Third-party code should not call the constructor directly or create subclasses that extend the `Mouse` class.
## Example 1
```ts
// Using page.mouse to trace a 100x100 square.
await page.mouse.move(0, 0);
await page.mouse.down();
await page.mouse.move(0, 100);
await page.mouse.move(100, 100);
await page.mouse.move(100, 0);
await page.mouse.move(0, 0);
await page.mouse.up();
```
**Note**: The mouse events trigger synthetic `MouseEvent`s. This means that it does not fully replicate the functionality of what a normal user would be able to do with their mouse.
For example, dragging and selecting text is not possible using `page.mouse`. Instead, you can use the [\`DocumentOrShadowRoot.getSelection()\`](https://developer.mozilla.org/en-US/docs/Web/API/DocumentOrShadowRoot/getSelection) functionality implemented in the platform.
## Example 2
For example, if you want to select all content between nodes:
```ts
await page.evaluate(
(from, to) => {
const selection = from.getRootNode().getSelection();
const range = document.createRange();
range.setStartBefore(from);
range.setEndAfter(to);
selection.removeAllRanges();
selection.addRange(range);
},
fromJSHandle,
toJSHandle
);
```
If you then would want to copy-paste your selection, you can use the clipboard api:
```ts
// The clipboard api does not allow you to copy, unless the tab is focused.
await page.bringToFront();
await page.evaluate(() => {
// Copy the selected content to the clipboard
document.execCommand('copy');
// Obtain the content of the clipboard as a string
return navigator.clipboard.readText();
});
```
**Note**: If you want access to the clipboard API, you have to give it permission to do so:
```ts
await browser
.defaultBrowserContext()
.overridePermissions('<your origin>', ['clipboard-read', 'clipboard-write']);
```
## Methods
<table><thead><tr><th>
Method
</th><th>
Modifiers
</th><th>
Description
</th></tr></thead>
<tbody><tr><td>
<span id="click">[click(x, y, options)](./puppeteer.mouse.click.md)</span>
</td><td>
</td><td>
Shortcut for `mouse.move`, `mouse.down` and `mouse.up`.
</td></tr>
<tr><td>
<span id="down">[down(options)](./puppeteer.mouse.down.md)</span>
</td><td>
</td><td>
Presses the mouse.
</td></tr>
<tr><td>
<span id="drag">[drag(start, target)](./puppeteer.mouse.drag.md)</span>
</td><td>
</td><td>
Dispatches a `drag` event.
</td></tr>
<tr><td>
<span id="draganddrop">[dragAndDrop(start, target, options)](./puppeteer.mouse.draganddrop.md)</span>
</td><td>
</td><td>
Performs a drag, dragenter, dragover, and drop in sequence.
</td></tr>
<tr><td>
<span id="dragenter">[dragEnter(target, data)](./puppeteer.mouse.dragenter.md)</span>
</td><td>
</td><td>
Dispatches a `dragenter` event.
</td></tr>
<tr><td>
<span id="dragover">[dragOver(target, data)](./puppeteer.mouse.dragover.md)</span>
</td><td>
</td><td>
Dispatches a `dragover` event.
</td></tr>
<tr><td>
<span id="drop">[drop(target, data)](./puppeteer.mouse.drop.md)</span>
</td><td>
</td><td>
Performs a dragenter, dragover, and drop in sequence.
</td></tr>
<tr><td>
<span id="move">[move(x, y, options)](./puppeteer.mouse.move.md)</span>
</td><td>
</td><td>
Moves the mouse to the given coordinate.
</td></tr>
<tr><td>
<span id="reset">[reset()](./puppeteer.mouse.reset.md)</span>
</td><td>
</td><td>
Resets the mouse to the default state: No buttons pressed; position at (0,0).
</td></tr>
<tr><td>
<span id="up">[up(options)](./puppeteer.mouse.up.md)</span>
</td><td>
</td><td>
Releases the mouse.
</td></tr>
<tr><td>
<span id="wheel">[wheel(options)](./puppeteer.mouse.wheel.md)</span>
</td><td>
</td><td>
Dispatches a `mousewheel` event.
</td></tr>
</tbody></table>