puppeteer/src/common/EmulationManager.ts

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/**
* Copyright 2017 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { CDPSession } from './Connection.js';
import { Viewport } from './PuppeteerViewport.js';
import { Protocol } from 'devtools-protocol';
export class EmulationManager {
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#client: CDPSession;
#emulatingMobile = false;
#hasTouch = false;
constructor(client: CDPSession) {
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this.#client = client;
}
async emulateViewport(viewport: Viewport): Promise<boolean> {
const mobile = viewport.isMobile || false;
const width = viewport.width;
const height = viewport.height;
const deviceScaleFactor = viewport.deviceScaleFactor || 1;
const screenOrientation: Protocol.Emulation.ScreenOrientation =
viewport.isLandscape
? { angle: 90, type: 'landscapePrimary' }
: { angle: 0, type: 'portraitPrimary' };
const hasTouch = viewport.hasTouch || false;
await Promise.all([
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this.#client.send('Emulation.setDeviceMetricsOverride', {
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mobile,
width,
height,
deviceScaleFactor,
screenOrientation,
}),
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this.#client.send('Emulation.setTouchEmulationEnabled', {
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enabled: hasTouch,
}),
]);
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const reloadNeeded =
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this.#emulatingMobile !== mobile || this.#hasTouch !== hasTouch;
this.#emulatingMobile = mobile;
this.#hasTouch = hasTouch;
return reloadNeeded;
}
}