puppeteer/src/common/Page.ts

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2017-05-11 07:06:41 +00:00
/**
* Copyright 2017 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import type { Readable } from 'stream';
import { EventEmitter } from './EventEmitter.js';
import {
Connection,
CDPSession,
CDPSessionEmittedEvents,
} from './Connection.js';
import { Dialog } from './Dialog.js';
import { EmulationManager } from './EmulationManager.js';
import {
Frame,
FrameManager,
FrameManagerEmittedEvents,
} from './FrameManager.js';
import { Keyboard, Mouse, Touchscreen, MouseButton } from './Input.js';
import { Tracing } from './Tracing.js';
import { assert } from './assert.js';
import { helper, debugError } from './helper.js';
import { Coverage } from './Coverage.js';
import { WebWorker } from './WebWorker.js';
import { Browser, BrowserContext } from './Browser.js';
import { Target } from './Target.js';
import { createJSHandle, JSHandle, ElementHandle } from './JSHandle.js';
import { Viewport } from './PuppeteerViewport.js';
import {
Credentials,
NetworkConditions,
NetworkManagerEmittedEvents,
} from './NetworkManager.js';
import { HTTPRequest } from './HTTPRequest.js';
import { HTTPResponse } from './HTTPResponse.js';
import { Accessibility } from './Accessibility.js';
import { TimeoutSettings } from './TimeoutSettings.js';
import { FileChooser } from './FileChooser.js';
import { ConsoleMessage, ConsoleMessageType } from './ConsoleMessage.js';
import { PuppeteerLifeCycleEvent } from './LifecycleWatcher.js';
import { Protocol } from 'devtools-protocol';
import {
SerializableOrJSHandle,
EvaluateHandleFn,
WrapElementHandle,
EvaluateFn,
EvaluateFnReturnType,
UnwrapPromiseLike,
} from './EvalTypes.js';
import { PDFOptions, paperFormats } from './PDFOptions.js';
import { isNode } from '../environment.js';
/**
* @public
*/
export interface Metrics {
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Timestamp?: number;
Documents?: number;
Frames?: number;
JSEventListeners?: number;
Nodes?: number;
LayoutCount?: number;
RecalcStyleCount?: number;
LayoutDuration?: number;
RecalcStyleDuration?: number;
ScriptDuration?: number;
TaskDuration?: number;
JSHeapUsedSize?: number;
JSHeapTotalSize?: number;
}
/**
* @public
*/
export interface WaitTimeoutOptions {
/**
* Maximum wait time in milliseconds, defaults to 30 seconds, pass `0` to
* disable the timeout.
*
* @remarks
* The default value can be changed by using the
* {@link Page.setDefaultTimeout} method.
*/
timeout?: number;
}
/**
* @public
*/
export interface WaitForOptions {
/**
* Maximum wait time in milliseconds, defaults to 30 seconds, pass `0` to
* disable the timeout.
*
* @remarks
* The default value can be changed by using the
* {@link Page.setDefaultTimeout} or {@link Page.setDefaultNavigationTimeout}
* methods.
*/
timeout?: number;
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waitUntil?: PuppeteerLifeCycleEvent | PuppeteerLifeCycleEvent[];
}
/**
* @public
*/
export interface GeolocationOptions {
/**
* Latitude between -90 and 90.
*/
longitude: number;
/**
* Longitude between -180 and 180.
*/
latitude: number;
/**
* Optional non-negative accuracy value.
*/
accuracy?: number;
}
/**
* @public
*/
export interface MediaFeature {
name: string;
value: string;
}
/**
* @public
*/
export interface ScreenshotClip {
x: number;
y: number;
width: number;
height: number;
}
/**
* @public
*/
export interface ScreenshotOptions {
/**
* @defaultValue 'png'
*/
type?: 'png' | 'jpeg';
/**
* The file path to save the image to. The screenshot type will be inferred
* from file extension. If path is a relative path, then it is resolved
* relative to current working directory. If no path is provided, the image
* won't be saved to the disk.
*/
path?: string;
/**
* When true, takes a screenshot of the full page.
* @defaultValue false
*/
fullPage?: boolean;
/**
* An object which specifies the clipping region of the page.
*/
clip?: ScreenshotClip;
/**
* Quality of the image, between 0-100. Not applicable to `png` images.
*/
quality?: number;
/**
* Hides default white background and allows capturing screenshots with transparency.
* @defaultValue false
*/
omitBackground?: boolean;
/**
* Encoding of the image.
* @defaultValue 'binary'
*/
encoding?: 'base64' | 'binary';
/**
* If you need a screenshot bigger than the Viewport
* @defaultValue true
*/
captureBeyondViewport?: boolean;
}
/**
* All the events that a page instance may emit.
*
* @public
*/
export const enum PageEmittedEvents {
/** Emitted when the page closes.
* @eventProperty
*/
Close = 'close',
/**
* Emitted when JavaScript within the page calls one of console API methods,
* e.g. `console.log` or `console.dir`. Also emitted if the page throws an
* error or a warning.
*
* @remarks
*
* A `console` event provides a {@link ConsoleMessage} representing the
* console message that was logged.
*
* @example
* An example of handling `console` event:
* ```js
* page.on('console', msg => {
* for (let i = 0; i < msg.args().length; ++i)
* console.log(`${i}: ${msg.args()[i]}`);
* });
* page.evaluate(() => console.log('hello', 5, {foo: 'bar'}));
* ```
*/
Console = 'console',
/**
* Emitted when a JavaScript dialog appears, such as `alert`, `prompt`,
* `confirm` or `beforeunload`. Puppeteer can respond to the dialog via
* {@link Dialog.accept} or {@link Dialog.dismiss}.
*/
Dialog = 'dialog',
/**
* Emitted when the JavaScript
* {@link https://developer.mozilla.org/en-US/docs/Web/Events/DOMContentLoaded | DOMContentLoaded } event is dispatched.
*/
DOMContentLoaded = 'domcontentloaded',
/**
* Emitted when the page crashes. Will contain an `Error`.
*/
Error = 'error',
/** Emitted when a frame is attached. Will contain a {@link Frame}. */
FrameAttached = 'frameattached',
/** Emitted when a frame is detached. Will contain a {@link Frame}. */
FrameDetached = 'framedetached',
/** Emitted when a frame is navigated to a new URL. Will contain a {@link Frame}. */
FrameNavigated = 'framenavigated',
/**
* Emitted when the JavaScript
* {@link https://developer.mozilla.org/en-US/docs/Web/Events/load | load}
* event is dispatched.
*/
Load = 'load',
/**
* Emitted when the JavaScript code makes a call to `console.timeStamp`. For
* the list of metrics see {@link Page.metrics | page.metrics}.
*
* @remarks
* Contains an object with two properties:
* - `title`: the title passed to `console.timeStamp`
* - `metrics`: objec containing metrics as key/value pairs. The values will
* be `number`s.
*/
Metrics = 'metrics',
/**
* Emitted when an uncaught exception happens within the page.
* Contains an `Error`.
*/
PageError = 'pageerror',
/**
* Emitted when the page opens a new tab or window.
*
* Contains a {@link Page} corresponding to the popup window.
*
* @example
*
* ```js
* const [popup] = await Promise.all([
* new Promise(resolve => page.once('popup', resolve)),
* page.click('a[target=_blank]'),
* ]);
* ```
*
* ```js
* const [popup] = await Promise.all([
* new Promise(resolve => page.once('popup', resolve)),
* page.evaluate(() => window.open('https://example.com')),
* ]);
* ```
*/
Popup = 'popup',
/**
* Emitted when a page issues a request and contains a {@link HTTPRequest}.
*
* @remarks
* The object is readonly. See {@link Page.setRequestInterception} for intercepting
* and mutating requests.
*/
Request = 'request',
/**
* Emitted when a request ended up loading from cache. Contains a {@link HTTPRequest}.
*
* @remarks
* For certain requests, might contain undefined.
* {@link https://crbug.com/750469}
*/
RequestServedFromCache = 'requestservedfromcache',
/**
* Emitted when a request fails, for example by timing out.
*
* Contains a {@link HTTPRequest}.
*
* @remarks
*
* NOTE: HTTP Error responses, such as 404 or 503, are still successful
* responses from HTTP standpoint, so request will complete with
* `requestfinished` event and not with `requestfailed`.
*/
RequestFailed = 'requestfailed',
/**
* Emitted when a request finishes successfully. Contains a {@link HTTPRequest}.
*/
RequestFinished = 'requestfinished',
/**
* Emitted when a response is received. Contains a {@link HTTPResponse}.
*/
Response = 'response',
/**
* Emitted when a dedicated
* {@link https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API | WebWorker}
* is spawned by the page.
*/
WorkerCreated = 'workercreated',
/**
* Emitted when a dedicated
* {@link https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API | WebWorker}
* is destroyed by the page.
*/
WorkerDestroyed = 'workerdestroyed',
}
/**
* Denotes the objects received by callback functions for page events.
*
* See {@link PageEmittedEvents} for more detail on the events and when they are
* emitted.
* @public
*/
export interface PageEventObject {
close: never;
console: ConsoleMessage;
dialog: Dialog;
domcontentloaded: never;
error: Error;
frameattached: Frame;
framedetached: Frame;
framenavigated: Frame;
load: never;
metrics: { title: string; metrics: Metrics };
pageerror: Error;
popup: Page;
request: HTTPRequest;
response: HTTPResponse;
requestfailed: HTTPRequest;
requestfinished: HTTPRequest;
requestservedfromcache: HTTPRequest;
workercreated: WebWorker;
workerdestroyed: WebWorker;
}
class ScreenshotTaskQueue {
_chain: Promise<Buffer | string | void>;
constructor() {
this._chain = Promise.resolve<Buffer | string | void>(undefined);
}
public postTask(
task: () => Promise<Buffer | string>
): Promise<Buffer | string | void> {
const result = this._chain.then(task);
this._chain = result.catch(() => {});
return result;
}
}
/**
* Page provides methods to interact with a single tab or
* {@link https://developer.chrome.com/extensions/background_pages | extension background page} in Chromium.
*
* @remarks
*
* One Browser instance might have multiple Page instances.
*
* @example
* This example creates a page, navigates it to a URL, and then * saves a screenshot:
* ```js
* const puppeteer = require('puppeteer');
*
* (async () => {
* const browser = await puppeteer.launch();
* const page = await browser.newPage();
* await page.goto('https://example.com');
* await page.screenshot({path: 'screenshot.png'});
* await browser.close();
* })();
* ```
*
* The Page class extends from Puppeteer's {@link EventEmitter} class and will
* emit various events which are documented in the {@link PageEmittedEvents} enum.
*
* @example
* This example logs a message for a single page `load` event:
* ```js
* page.once('load', () => console.log('Page loaded!'));
* ```
*
* To unsubscribe from events use the `off` method:
*
* ```js
* function logRequest(interceptedRequest) {
* console.log('A request was made:', interceptedRequest.url());
* }
* page.on('request', logRequest);
* // Sometime later...
* page.off('request', logRequest);
* ```
* @public
*/
export class Page extends EventEmitter {
/**
* @internal
*/
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static async create(
client: CDPSession,
target: Target,
ignoreHTTPSErrors: boolean,
defaultViewport: Viewport | null
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): Promise<Page> {
const page = new Page(client, target, ignoreHTTPSErrors);
await page._initialize();
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if (defaultViewport) await page.setViewport(defaultViewport);
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return page;
}
private _closed = false;
private _client: CDPSession;
private _target: Target;
private _keyboard: Keyboard;
private _mouse: Mouse;
private _timeoutSettings = new TimeoutSettings();
private _touchscreen: Touchscreen;
private _accessibility: Accessibility;
private _frameManager: FrameManager;
private _emulationManager: EmulationManager;
private _tracing: Tracing;
private _pageBindings = new Map<string, Function>();
private _coverage: Coverage;
private _javascriptEnabled = true;
private _viewport: Viewport | null;
private _screenshotTaskQueue: ScreenshotTaskQueue;
private _workers = new Map<string, WebWorker>();
// TODO: improve this typedef - it's a function that takes a file chooser or
// something?
private _fileChooserInterceptors = new Set<Function>();
private _disconnectPromise?: Promise<Error>;
private _userDragInterceptionEnabled = false;
/**
* @internal
*/
constructor(client: CDPSession, target: Target, ignoreHTTPSErrors: boolean) {
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super();
this._client = client;
this._target = target;
this._keyboard = new Keyboard(client);
this._mouse = new Mouse(client, this._keyboard);
this._touchscreen = new Touchscreen(client, this._keyboard);
this._accessibility = new Accessibility(client);
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this._frameManager = new FrameManager(
client,
this,
ignoreHTTPSErrors,
this._timeoutSettings
);
this._emulationManager = new EmulationManager(client);
this._tracing = new Tracing(client);
this._coverage = new Coverage(client);
this._screenshotTaskQueue = new ScreenshotTaskQueue();
this._viewport = null;
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client.on('Target.attachedToTarget', (event) => {
if (
event.targetInfo.type !== 'worker' &&
event.targetInfo.type !== 'iframe'
) {
// If we don't detach from service workers, they will never die.
// We still want to attach to workers for emitting events.
// We still want to attach to iframes so sessions may interact with them.
// We detach from all other types out of an abundance of caution.
// See https://source.chromium.org/chromium/chromium/src/+/main:content/browser/devtools/devtools_agent_host_impl.cc?ss=chromium&q=f:devtools%20-f:out%20%22::kTypePage%5B%5D%22
// for the complete list of available types.
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client
.send('Target.detachFromTarget', {
sessionId: event.sessionId,
})
.catch(debugError);
return;
}
const session = Connection.fromSession(client).session(event.sessionId);
const worker = new WebWorker(
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session,
event.targetInfo.url,
this._addConsoleMessage.bind(this),
this._handleException.bind(this)
);
this._workers.set(event.sessionId, worker);
this.emit(PageEmittedEvents.WorkerCreated, worker);
});
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client.on('Target.detachedFromTarget', (event) => {
const worker = this._workers.get(event.sessionId);
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if (!worker) return;
this._workers.delete(event.sessionId);
this.emit(PageEmittedEvents.WorkerDestroyed, worker);
});
this._frameManager.on(FrameManagerEmittedEvents.FrameAttached, (event) =>
this.emit(PageEmittedEvents.FrameAttached, event)
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);
this._frameManager.on(FrameManagerEmittedEvents.FrameDetached, (event) =>
this.emit(PageEmittedEvents.FrameDetached, event)
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);
this._frameManager.on(FrameManagerEmittedEvents.FrameNavigated, (event) =>
this.emit(PageEmittedEvents.FrameNavigated, event)
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);
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const networkManager = this._frameManager.networkManager();
networkManager.on(NetworkManagerEmittedEvents.Request, (event) =>
this.emit(PageEmittedEvents.Request, event)
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);
networkManager.on(
NetworkManagerEmittedEvents.RequestServedFromCache,
(event) => this.emit(PageEmittedEvents.RequestServedFromCache, event)
);
networkManager.on(NetworkManagerEmittedEvents.Response, (event) =>
this.emit(PageEmittedEvents.Response, event)
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);
networkManager.on(NetworkManagerEmittedEvents.RequestFailed, (event) =>
this.emit(PageEmittedEvents.RequestFailed, event)
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);
networkManager.on(NetworkManagerEmittedEvents.RequestFinished, (event) =>
this.emit(PageEmittedEvents.RequestFinished, event)
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);
this._fileChooserInterceptors = new Set();
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client.on('Page.domContentEventFired', () =>
this.emit(PageEmittedEvents.DOMContentLoaded)
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);
client.on('Page.loadEventFired', () => this.emit(PageEmittedEvents.Load));
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client.on('Runtime.consoleAPICalled', (event) => this._onConsoleAPI(event));
client.on('Runtime.bindingCalled', (event) => this._onBindingCalled(event));
client.on('Page.javascriptDialogOpening', (event) => this._onDialog(event));
client.on('Runtime.exceptionThrown', (exception) =>
this._handleException(exception.exceptionDetails)
);
client.on('Inspector.targetCrashed', () => this._onTargetCrashed());
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client.on('Performance.metrics', (event) => this._emitMetrics(event));
client.on('Log.entryAdded', (event) => this._onLogEntryAdded(event));
client.on('Page.fileChooserOpened', (event) => this._onFileChooser(event));
this._target._isClosedPromise.then(() => {
this.emit(PageEmittedEvents.Close);
this._closed = true;
});
}
private async _initialize(): Promise<void> {
await Promise.all([
this._frameManager.initialize(),
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this._client.send('Target.setAutoAttach', {
autoAttach: true,
waitForDebuggerOnStart: false,
flatten: true,
}),
this._client.send('Performance.enable'),
this._client.send('Log.enable'),
]);
}
private async _onFileChooser(
event: Protocol.Page.FileChooserOpenedEvent
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): Promise<void> {
if (!this._fileChooserInterceptors.size) return;
const frame = this._frameManager.frame(event.frameId);
const context = await frame.executionContext();
const element = await context._adoptBackendNodeId(event.backendNodeId);
const interceptors = Array.from(this._fileChooserInterceptors);
this._fileChooserInterceptors.clear();
const fileChooser = new FileChooser(element, event);
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for (const interceptor of interceptors) interceptor.call(null, fileChooser);
}
/**
* @returns `true` if drag events are being intercepted, `false` otherwise.
*/
isDragInterceptionEnabled(): boolean {
return this._userDragInterceptionEnabled;
}
/**
* @returns `true` if the page has JavaScript enabled, `false` otherwise.
*/
public isJavaScriptEnabled(): boolean {
return this._javascriptEnabled;
}
/**
* Listen to page events.
*/
// Note: this method exists to define event typings and handle
// proper wireup of cooperative request interception. Actual event listening and
// dispatching is delegated to EventEmitter.
public on<K extends keyof PageEventObject>(
eventName: K,
handler: (event: PageEventObject[K]) => void
): EventEmitter {
if (eventName === 'request') {
return super.on(eventName, (event: HTTPRequest) => {
event.enqueueInterceptAction(() =>
handler(event as PageEventObject[K])
);
});
}
return super.on(eventName, handler);
}
public once<K extends keyof PageEventObject>(
eventName: K,
handler: (event: PageEventObject[K]) => void
): EventEmitter {
// Note: this method only exists to define the types; we delegate the impl
// to EventEmitter.
return super.once(eventName, handler);
}
/**
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* This method is typically coupled with an action that triggers file
* choosing. The following example clicks a button that issues a file chooser
* and then responds with `/tmp/myfile.pdf` as if a user has selected this file.
*
* ```js
* const [fileChooser] = await Promise.all([
* page.waitForFileChooser(),
* page.click('#upload-file-button'),
* // some button that triggers file selection
* ]);
* await fileChooser.accept(['/tmp/myfile.pdf']);
* ```
*
* NOTE: This must be called before the file chooser is launched. It will not
* return a currently active file chooser.
* @param options - Optional waiting parameters
* @returns Resolves after a page requests a file picker.
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* @remarks
* NOTE: In non-headless Chromium, this method results in the native file picker
* dialog `not showing up` for the user.
*/
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async waitForFileChooser(
options: WaitTimeoutOptions = {}
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): Promise<FileChooser> {
if (!this._fileChooserInterceptors.size)
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await this._client.send('Page.setInterceptFileChooserDialog', {
enabled: true,
});
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const { timeout = this._timeoutSettings.timeout() } = options;
let callback: (value: FileChooser | PromiseLike<FileChooser>) => void;
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const promise = new Promise<FileChooser>((x) => (callback = x));
this._fileChooserInterceptors.add(callback);
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return helper
.waitWithTimeout<FileChooser>(
promise,
'waiting for file chooser',
timeout
)
.catch((error) => {
this._fileChooserInterceptors.delete(callback);
throw error;
});
}
/**
* Sets the page's geolocation.
* @remarks
* NOTE: Consider using {@link BrowserContext.overridePermissions} to grant
* permissions for the page to read its geolocation.
* @example
* ```js
* await page.setGeolocation({latitude: 59.95, longitude: 30.31667});
* ```
*/
async setGeolocation(options: GeolocationOptions): Promise<void> {
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const { longitude, latitude, accuracy = 0 } = options;
if (longitude < -180 || longitude > 180)
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throw new Error(
`Invalid longitude "${longitude}": precondition -180 <= LONGITUDE <= 180 failed.`
);
if (latitude < -90 || latitude > 90)
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throw new Error(
`Invalid latitude "${latitude}": precondition -90 <= LATITUDE <= 90 failed.`
);
if (accuracy < 0)
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throw new Error(
`Invalid accuracy "${accuracy}": precondition 0 <= ACCURACY failed.`
);
await this._client.send('Emulation.setGeolocationOverride', {
longitude,
latitude,
accuracy,
});
}
/**
* @returns A target this page was created from.
*/
target(): Target {
return this._target;
}
/**
* Get the browser the page belongs to.
*/
browser(): Browser {
return this._target.browser();
}
/**
* Get the browser context that the page belongs to.
*/
browserContext(): BrowserContext {
return this._target.browserContext();
}
private _onTargetCrashed(): void {
this.emit('error', new Error('Page crashed!'));
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}
private _onLogEntryAdded(event: Protocol.Log.EntryAddedEvent): void {
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const { level, text, args, source, url, lineNumber } = event.entry;
if (args) args.map((arg) => helper.releaseObject(this._client, arg));
if (source !== 'worker')
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this.emit(
PageEmittedEvents.Console,
new ConsoleMessage(level, text, [], [{ url, lineNumber }])
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);
}
/**
* @returns The page's main frame.
* @remarks
* Page is guaranteed to have a main frame which persists during navigations.
*/
mainFrame(): Frame {
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return this._frameManager.mainFrame();
}
get keyboard(): Keyboard {
return this._keyboard;
}
get touchscreen(): Touchscreen {
return this._touchscreen;
}
get coverage(): Coverage {
return this._coverage;
}
get tracing(): Tracing {
return this._tracing;
}
get accessibility(): Accessibility {
return this._accessibility;
}
/**
* @returns An array of all frames attached to the page.
*/
frames(): Frame[] {
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return this._frameManager.frames();
}
/**
* @returns all of the dedicated
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* {@link https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API |
* WebWorkers}
* associated with the page.
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* @remarks
* NOTE: This does not contain ServiceWorkers
*/
workers(): WebWorker[] {
return Array.from(this._workers.values());
}
/**
* @param value - Whether to enable request interception.
*
* @remarks
* Activating request interception enables {@link HTTPRequest.abort},
* {@link HTTPRequest.continue} and {@link HTTPRequest.respond} methods. This
* provides the capability to modify network requests that are made by a page.
*
* Once request interception is enabled, every request will stall unless it's
* continued, responded or aborted; or completed using the browser cache.
*
* @example
* An example of a naïve request interceptor that aborts all image requests:
* ```js
* const puppeteer = require('puppeteer');
* (async () => {
* const browser = await puppeteer.launch();
* const page = await browser.newPage();
* await page.setRequestInterception(true);
* page.on('request', interceptedRequest => {
* if (interceptedRequest.url().endsWith('.png') ||
* interceptedRequest.url().endsWith('.jpg'))
* interceptedRequest.abort();
* else
* interceptedRequest.continue();
* });
* await page.goto('https://example.com');
* await browser.close();
* })();
* ```
* NOTE: Enabling request interception disables page caching.
*/
async setRequestInterception(value: boolean): Promise<void> {
return this._frameManager.networkManager().setRequestInterception(value);
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}
/**
* @param enabled - Whether to enable drag interception.
*
* @remarks
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* Activating drag interception enables the `Input.drag`,
* methods This provides the capability to capture drag events emitted
* on the page, which can then be used to simulate drag-and-drop.
*/
async setDragInterception(enabled: boolean): Promise<void> {
this._userDragInterceptionEnabled = enabled;
return this._client.send('Input.setInterceptDrags', { enabled });
}
/**
* @param enabled - When `true`, enables offline mode for the page.
* @remarks
* NOTE: while this method sets the network connection to offline, it does
* not change the parameters used in [page.emulateNetworkConditions(networkConditions)]
* (#pageemulatenetworkconditionsnetworkconditions)
*/
setOfflineMode(enabled: boolean): Promise<void> {
return this._frameManager.networkManager().setOfflineMode(enabled);
}
/**
* @param networkConditions - Passing `null` disables network condition emulation.
* @example
* ```js
* const puppeteer = require('puppeteer');
* const slow3G = puppeteer.networkConditions['Slow 3G'];
*
* (async () => {
* const browser = await puppeteer.launch();
* const page = await browser.newPage();
* await page.emulateNetworkConditions(slow3G);
* await page.goto('https://www.google.com');
* // other actions...
* await browser.close();
* })();
* ```
* @remarks
* NOTE: This does not affect WebSockets and WebRTC PeerConnections (see
* https://crbug.com/563644). To set the page offline, you can use
* [page.setOfflineMode(enabled)](#pagesetofflinemodeenabled).
*/
emulateNetworkConditions(
networkConditions: NetworkConditions | null
): Promise<void> {
return this._frameManager
.networkManager()
.emulateNetworkConditions(networkConditions);
}
/**
* This setting will change the default maximum navigation time for the
* following methods and related shortcuts:
*
* - {@link Page.goBack | page.goBack(options)}
*
* - {@link Page.goForward | page.goForward(options)}
*
* - {@link Page.goto | page.goto(url,options)}
*
* - {@link Page.reload | page.reload(options)}
*
* - {@link Page.setContent | page.setContent(html,options)}
*
* - {@link Page.waitForNavigation | page.waitForNavigation(options)}
* @param timeout - Maximum navigation time in milliseconds.
*/
setDefaultNavigationTimeout(timeout: number): void {
this._timeoutSettings.setDefaultNavigationTimeout(timeout);
}
/**
* @param timeout - Maximum time in milliseconds.
*/
setDefaultTimeout(timeout: number): void {
this._timeoutSettings.setDefaultTimeout(timeout);
}
/**
* Runs `document.querySelector` within the page. If no element matches the
* selector, the return value resolves to `null`.
*
* @remarks
* Shortcut for {@link Frame.$ | Page.mainFrame().$(selector) }.
*
* @param selector - A `selector` to query page for
* {@link https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Selectors | selector}
* to query page for.
*/
async $<T extends Element = Element>(
selector: string
): Promise<ElementHandle<T> | null> {
return this.mainFrame().$<T>(selector);
}
/**
* @remarks
*
* The only difference between {@link Page.evaluate | page.evaluate} and
* `page.evaluateHandle` is that `evaluateHandle` will return the value
* wrapped in an in-page object.
*
* If the function passed to `page.evaluteHandle` returns a Promise, the
* function will wait for the promise to resolve and return its value.
*
* You can pass a string instead of a function (although functions are
* recommended as they are easier to debug and use with TypeScript):
*
* @example
* ```
* const aHandle = await page.evaluateHandle('document')
* ```
*
* @example
* {@link JSHandle} instances can be passed as arguments to the `pageFunction`:
* ```
* const aHandle = await page.evaluateHandle(() => document.body);
* const resultHandle = await page.evaluateHandle(body => body.innerHTML, aHandle);
* console.log(await resultHandle.jsonValue());
* await resultHandle.dispose();
* ```
*
* Most of the time this function returns a {@link JSHandle},
* but if `pageFunction` returns a reference to an element,
* you instead get an {@link ElementHandle} back:
*
* @example
* ```
* const button = await page.evaluateHandle(() => document.querySelector('button'));
* // can call `click` because `button` is an `ElementHandle`
* await button.click();
* ```
*
* The TypeScript definitions assume that `evaluateHandle` returns
* a `JSHandle`, but if you know it's going to return an
* `ElementHandle`, pass it as the generic argument:
*
* ```
* const button = await page.evaluateHandle<ElementHandle>(...);
* ```
*
* @param pageFunction - a function that is run within the page
* @param args - arguments to be passed to the pageFunction
*/
async evaluateHandle<HandlerType extends JSHandle = JSHandle>(
pageFunction: EvaluateHandleFn,
...args: SerializableOrJSHandle[]
): Promise<HandlerType> {
const context = await this.mainFrame().executionContext();
return context.evaluateHandle<HandlerType>(pageFunction, ...args);
}
/**
* This method iterates the JavaScript heap and finds all objects with the
* given prototype.
*
* @remarks
* Shortcut for
* {@link ExecutionContext.queryObjects |
* page.mainFrame().executionContext().queryObjects(prototypeHandle)}.
*
* @example
*
* ```js
* // Create a Map object
* await page.evaluate(() => window.map = new Map());
* // Get a handle to the Map object prototype
* const mapPrototype = await page.evaluateHandle(() => Map.prototype);
* // Query all map instances into an array
* const mapInstances = await page.queryObjects(mapPrototype);
* // Count amount of map objects in heap
* const count = await page.evaluate(maps => maps.length, mapInstances);
* await mapInstances.dispose();
* await mapPrototype.dispose();
* ```
* @param prototypeHandle - a handle to the object prototype.
* @returns Promise which resolves to a handle to an array of objects with
* this prototype.
*/
async queryObjects(prototypeHandle: JSHandle): Promise<JSHandle> {
const context = await this.mainFrame().executionContext();
return context.queryObjects(prototypeHandle);
}
/**
* This method runs `document.querySelector` within the page and passes the
* result as the first argument to the `pageFunction`.
*
* @remarks
*
* If no element is found matching `selector`, the method will throw an error.
*
* If `pageFunction` returns a promise `$eval` will wait for the promise to
* resolve and then return its value.
*
* @example
*
* ```
* const searchValue = await page.$eval('#search', el => el.value);
* const preloadHref = await page.$eval('link[rel=preload]', el => el.href);
* const html = await page.$eval('.main-container', el => el.outerHTML);
* ```
*
* If you are using TypeScript, you may have to provide an explicit type to the
* first argument of the `pageFunction`.
* By default it is typed as `Element`, but you may need to provide a more
* specific sub-type:
*
* @example
*
* ```
* // if you don't provide HTMLInputElement here, TS will error
* // as `value` is not on `Element`
* const searchValue = await page.$eval('#search', (el: HTMLInputElement) => el.value);
* ```
*
* The compiler should be able to infer the return type
* from the `pageFunction` you provide. If it is unable to, you can use the generic
* type to tell the compiler what return type you expect from `$eval`:
*
* @example
*
* ```
* // The compiler can infer the return type in this case, but if it can't
* // or if you want to be more explicit, provide it as the generic type.
* const searchValue = await page.$eval<string>(
* '#search', (el: HTMLInputElement) => el.value
* );
* ```
*
* @param selector - the
* {@link https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Selectors | selector}
* to query for
* @param pageFunction - the function to be evaluated in the page context.
* Will be passed the result of `document.querySelector(selector)` as its
* first argument.
* @param args - any additional arguments to pass through to `pageFunction`.
*
* @returns The result of calling `pageFunction`. If it returns an element it
* is wrapped in an {@link ElementHandle}, else the raw value itself is
* returned.
*/
async $eval<ReturnType>(
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selector: string,
pageFunction: (
element: Element,
/* Unfortunately this has to be unknown[] because it's hard to get
* TypeScript to understand that the arguments will be left alone unless
* they are an ElementHandle, in which case they will be unwrapped.
* The nice thing about unknown vs any is that unknown will force the user
* to type the item before using it to avoid errors.
*
* TODO(@jackfranklin): We could fix this by using overloads like
* DefinitelyTyped does:
* https://github.com/DefinitelyTyped/DefinitelyTyped/blob/HEAD/types/puppeteer/index.d.ts#L114
*/
...args: unknown[]
) => ReturnType | Promise<ReturnType>,
...args: SerializableOrJSHandle[]
): Promise<WrapElementHandle<ReturnType>> {
return this.mainFrame().$eval<ReturnType>(selector, pageFunction, ...args);
}
/**
* This method runs `Array.from(document.querySelectorAll(selector))` within
* the page and passes the result as the first argument to the `pageFunction`.
*
* @remarks
*
* If `pageFunction` returns a promise `$$eval` will wait for the promise to
* resolve and then return its value.
*
* @example
*
* ```
* // get the amount of divs on the page
* const divCount = await page.$$eval('div', divs => divs.length);
*
* // get the text content of all the `.options` elements:
* const options = await page.$$eval('div > span.options', options => {
* return options.map(option => option.textContent)
* });
* ```
*
* If you are using TypeScript, you may have to provide an explicit type to the
* first argument of the `pageFunction`.
* By default it is typed as `Element[]`, but you may need to provide a more
* specific sub-type:
*
* @example
*
* ```
* // if you don't provide HTMLInputElement here, TS will error
* // as `value` is not on `Element`
* await page.$$eval('input', (elements: HTMLInputElement[]) => {
* return elements.map(e => e.value);
* });
* ```
*
* The compiler should be able to infer the return type
* from the `pageFunction` you provide. If it is unable to, you can use the generic
* type to tell the compiler what return type you expect from `$$eval`:
*
* @example
*
* ```
* // The compiler can infer the return type in this case, but if it can't
* // or if you want to be more explicit, provide it as the generic type.
* const allInputValues = await page.$$eval<string[]>(
* 'input', (elements: HTMLInputElement[]) => elements.map(e => e.textContent)
* );
* ```
*
* @param selector - the
* {@link https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Selectors | selector}
* to query for
* @param pageFunction - the function to be evaluated in the page context. Will
* be passed the result of `Array.from(document.querySelectorAll(selector))`
* as its first argument.
* @param args - any additional arguments to pass through to `pageFunction`.
*
* @returns The result of calling `pageFunction`. If it returns an element it
* is wrapped in an {@link ElementHandle}, else the raw value itself is
* returned.
*/
async $$eval<ReturnType>(
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selector: string,
pageFunction: (
elements: Element[],
/* These have to be typed as unknown[] for the same reason as the $eval
* definition above, please see that comment for more details and the TODO
* that will improve things.
*/
...args: unknown[]
) => ReturnType | Promise<ReturnType>,
...args: SerializableOrJSHandle[]
): Promise<WrapElementHandle<ReturnType>> {
return this.mainFrame().$$eval<ReturnType>(selector, pageFunction, ...args);
}
/**
* The method runs `document.querySelectorAll` within the page. If no elements
* match the selector, the return value resolves to `[]`.
* @remarks
* Shortcut for {@link Frame.$$ | Page.mainFrame().$$(selector) }.
* @param selector - A `selector` to query page for
*/
async $$<T extends Element = Element>(
selector: string
): Promise<Array<ElementHandle<T>>> {
return this.mainFrame().$$<T>(selector);
}
/**
* The method evaluates the XPath expression relative to the page document as
* its context node. If there are no such elements, the method resolves to an
* empty array.
* @remarks
* Shortcut for {@link Frame.$x | Page.mainFrame().$x(expression) }.
* @param expression - Expression to evaluate
*/
async $x(expression: string): Promise<ElementHandle[]> {
return this.mainFrame().$x(expression);
}
/**
* If no URLs are specified, this method returns cookies for the current page
* URL. If URLs are specified, only cookies for those URLs are returned.
*/
async cookies(...urls: string[]): Promise<Protocol.Network.Cookie[]> {
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const originalCookies = (
await this._client.send('Network.getCookies', {
urls: urls.length ? urls : [this.url()],
})
).cookies;
const unsupportedCookieAttributes = ['priority'];
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const filterUnsupportedAttributes = (
cookie: Protocol.Network.Cookie
): Protocol.Network.Cookie => {
for (const attr of unsupportedCookieAttributes) delete cookie[attr];
return cookie;
};
return originalCookies.map(filterUnsupportedAttributes);
}
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async deleteCookie(
...cookies: Protocol.Network.DeleteCookiesRequest[]
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): Promise<void> {
const pageURL = this.url();
for (const cookie of cookies) {
const item = Object.assign({}, cookie);
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if (!cookie.url && pageURL.startsWith('http')) item.url = pageURL;
await this._client.send('Network.deleteCookies', item);
}
}
/**
* @example
* ```js
* await page.setCookie(cookieObject1, cookieObject2);
* ```
*/
async setCookie(...cookies: Protocol.Network.CookieParam[]): Promise<void> {
const pageURL = this.url();
const startsWithHTTP = pageURL.startsWith('http');
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const items = cookies.map((cookie) => {
const item = Object.assign({}, cookie);
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if (!item.url && startsWithHTTP) item.url = pageURL;
assert(
item.url !== 'about:blank',
`Blank page can not have cookie "${item.name}"`
);
assert(
!String.prototype.startsWith.call(item.url || '', 'data:'),
`Data URL page can not have cookie "${item.name}"`
);
return item;
});
await this.deleteCookie(...items);
if (items.length)
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await this._client.send('Network.setCookies', { cookies: items });
}
/**
* Adds a `<script>` tag into the page with the desired URL or content.
* @remarks
* Shortcut for {@link Frame.addScriptTag | page.mainFrame().addScriptTag(options) }.
* @returns Promise which resolves to the added tag when the script's onload fires or
* when the script content was injected into frame.
*/
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async addScriptTag(options: {
url?: string;
path?: string;
content?: string;
type?: string;
id?: string;
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}): Promise<ElementHandle> {
return this.mainFrame().addScriptTag(options);
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}
/**
* Adds a `<link rel="stylesheet">` tag into the page with the desired URL or a
* `<style type="text/css">` tag with the content.
* @returns Promise which resolves to the added tag when the stylesheet's
* onload fires or when the CSS content was injected into frame.
*/
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async addStyleTag(options: {
url?: string;
path?: string;
content?: string;
}): Promise<ElementHandle> {
return this.mainFrame().addStyleTag(options);
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}
/**
* The method adds a function called `name` on the page's `window` object. When
* called, the function executes `puppeteerFunction` in node.js and returns a
* `Promise` which resolves to the return value of `puppeteerFunction`.
*
* If the puppeteerFunction returns a `Promise`, it will be awaited.
*
* NOTE: Functions installed via `page.exposeFunction` survive navigations.
* @param name - Name of the function on the window object
* @param puppeteerFunction - Callback function which will be called in
* Puppeteer's context.
* @example
* An example of adding an `md5` function into the page:
* ```js
* const puppeteer = require('puppeteer');
* const crypto = require('crypto');
*
* (async () => {
* const browser = await puppeteer.launch();
* const page = await browser.newPage();
* page.on('console', (msg) => console.log(msg.text()));
* await page.exposeFunction('md5', (text) =>
* crypto.createHash('md5').update(text).digest('hex')
* );
* await page.evaluate(async () => {
* // use window.md5 to compute hashes
* const myString = 'PUPPETEER';
* const myHash = await window.md5(myString);
* console.log(`md5 of ${myString} is ${myHash}`);
* });
* await browser.close();
* })();
* ```
* An example of adding a `window.readfile` function into the page:
* ```js
* const puppeteer = require('puppeteer');
* const fs = require('fs');
*
* (async () => {
* const browser = await puppeteer.launch();
* const page = await browser.newPage();
* page.on('console', (msg) => console.log(msg.text()));
* await page.exposeFunction('readfile', async (filePath) => {
* return new Promise((resolve, reject) => {
* fs.readFile(filePath, 'utf8', (err, text) => {
* if (err) reject(err);
* else resolve(text);
* });
* });
* });
* await page.evaluate(async () => {
* // use window.readfile to read contents of a file
* const content = await window.readfile('/etc/hosts');
* console.log(content);
* });
* await browser.close();
* })();
* ```
*/
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async exposeFunction(
name: string,
puppeteerFunction: Function
): Promise<void> {
if (this._pageBindings.has(name))
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throw new Error(
`Failed to add page binding with name ${name}: window['${name}'] already exists!`
);
this._pageBindings.set(name, puppeteerFunction);
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const expression = helper.pageBindingInitString('exposedFun', name);
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await this._client.send('Runtime.addBinding', { name: name });
await this._client.send('Page.addScriptToEvaluateOnNewDocument', {
source: expression,
});
await Promise.all(
this.frames().map((frame) => frame.evaluate(expression).catch(debugError))
);
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}
/**
* Provide credentials for `HTTP authentication`.
* @remarks To disable authentication, pass `null`.
*/
async authenticate(credentials: Credentials): Promise<void> {
return this._frameManager.networkManager().authenticate(credentials);
}
/**
* The extra HTTP headers will be sent with every request the page initiates.
* NOTE: All HTTP header names are lowercased. (HTTP headers are
* case-insensitive, so this shouldnt impact your server code.)
* NOTE: page.setExtraHTTPHeaders does not guarantee the order of headers in
* the outgoing requests.
* @param headers - An object containing additional HTTP headers to be sent
* with every request. All header values must be strings.
* @returns
*/
async setExtraHTTPHeaders(headers: Record<string, string>): Promise<void> {
return this._frameManager.networkManager().setExtraHTTPHeaders(headers);
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}
/**
* @param userAgent - Specific user agent to use in this page
* @param userAgentData - Specific user agent client hint data to use in this
* page
* @returns Promise which resolves when the user agent is set.
*/
async setUserAgent(
userAgent: string,
userAgentMetadata?: Protocol.Emulation.UserAgentMetadata
): Promise<void> {
return this._frameManager
.networkManager()
.setUserAgent(userAgent, userAgentMetadata);
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}
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/**
* @returns Object containing metrics as key/value pairs.
*
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* - `Timestamp` : The timestamp when the metrics sample was taken.
*
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* - `Documents` : Number of documents in the page.
*
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* - `Frames` : Number of frames in the page.
*
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* - `JSEventListeners` : Number of events in the page.
*
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* - `Nodes` : Number of DOM nodes in the page.
*
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* - `LayoutCount` : Total number of full or partial page layout.
*
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* - `RecalcStyleCount` : Total number of page style recalculations.
*
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* - `LayoutDuration` : Combined durations of all page layouts.
*
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* - `RecalcStyleDuration` : Combined duration of all page style
* recalculations.
*
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* - `ScriptDuration` : Combined duration of JavaScript execution.
*
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* - `TaskDuration` : Combined duration of all tasks performed by the browser.
*
*
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* - `JSHeapUsedSize` : Used JavaScript heap size.
*
* - `JSHeapTotalSize` : Total JavaScript heap size.
* @remarks
* NOTE: All timestamps are in monotonic time: monotonically increasing time
* in seconds since an arbitrary point in the past.
*/
async metrics(): Promise<Metrics> {
const response = await this._client.send('Performance.getMetrics');
return this._buildMetricsObject(response.metrics);
}
private _emitMetrics(event: Protocol.Performance.MetricsEvent): void {
this.emit(PageEmittedEvents.Metrics, {
title: event.title,
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metrics: this._buildMetricsObject(event.metrics),
});
}
private _buildMetricsObject(
metrics?: Protocol.Performance.Metric[]
): Metrics {
const result = {};
for (const metric of metrics || []) {
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if (supportedMetrics.has(metric.name)) result[metric.name] = metric.value;
}
return result;
}
private _handleException(
exceptionDetails: Protocol.Runtime.ExceptionDetails
): void {
const message = helper.getExceptionMessage(exceptionDetails);
const err = new Error(message);
err.stack = ''; // Don't report clientside error with a node stack attached
this.emit(PageEmittedEvents.PageError, err);
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}
private async _onConsoleAPI(
event: Protocol.Runtime.ConsoleAPICalledEvent
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): Promise<void> {
if (event.executionContextId === 0) {
// DevTools protocol stores the last 1000 console messages. These
// messages are always reported even for removed execution contexts. In
// this case, they are marked with executionContextId = 0 and are
// reported upon enabling Runtime agent.
//
// Ignore these messages since:
// - there's no execution context we can use to operate with message
// arguments
// - these messages are reported before Puppeteer clients can subscribe
// to the 'console'
// page event.
//
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// @see https://github.com/puppeteer/puppeteer/issues/3865
return;
}
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const context = this._frameManager.executionContextById(
event.executionContextId
);
const values = event.args.map((arg) => createJSHandle(context, arg));
this._addConsoleMessage(event.type, values, event.stackTrace);
}
private async _onBindingCalled(
event: Protocol.Runtime.BindingCalledEvent
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): Promise<void> {
let payload: { type: string; name: string; seq: number; args: unknown[] };
try {
payload = JSON.parse(event.payload);
} catch {
// The binding was either called by something in the page or it was
// called before our wrapper was initialized.
return;
}
const { type, name, seq, args } = payload;
if (type !== 'exposedFun' || !this._pageBindings.has(name)) return;
let expression = null;
try {
const result = await this._pageBindings.get(name)(...args);
expression = helper.pageBindingDeliverResultString(name, seq, result);
} catch (error) {
if (error instanceof Error)
expression = helper.pageBindingDeliverErrorString(
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name,
seq,
error.message,
error.stack
);
else
expression = helper.pageBindingDeliverErrorValueString(
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name,
seq,
error
);
}
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this._client
.send('Runtime.evaluate', {
expression,
contextId: event.executionContextId,
})
.catch(debugError);
}
private _addConsoleMessage(
type: ConsoleMessageType,
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args: JSHandle[],
stackTrace?: Protocol.Runtime.StackTrace
): void {
if (!this.listenerCount(PageEmittedEvents.Console)) {
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args.forEach((arg) => arg.dispose());
return;
}
const textTokens = [];
for (const arg of args) {
const remoteObject = arg._remoteObject;
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if (remoteObject.objectId) textTokens.push(arg.toString());
else textTokens.push(helper.valueFromRemoteObject(remoteObject));
}
const stackTraceLocations = [];
if (stackTrace) {
for (const callFrame of stackTrace.callFrames) {
stackTraceLocations.push({
url: callFrame.url,
lineNumber: callFrame.lineNumber,
columnNumber: callFrame.columnNumber,
});
}
}
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const message = new ConsoleMessage(
type,
textTokens.join(' '),
args,
stackTraceLocations
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);
this.emit(PageEmittedEvents.Console, message);
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}
private _onDialog(event: Protocol.Page.JavascriptDialogOpeningEvent): void {
let dialogType = null;
const validDialogTypes = new Set<Protocol.Page.DialogType>([
'alert',
'confirm',
'prompt',
'beforeunload',
]);
if (validDialogTypes.has(event.type)) {
dialogType = event.type as Protocol.Page.DialogType;
}
assert(dialogType, 'Unknown javascript dialog type: ' + event.type);
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const dialog = new Dialog(
this._client,
dialogType,
event.message,
event.defaultPrompt
);
this.emit(PageEmittedEvents.Dialog, dialog);
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}
/**
* Resets default white background
*/
private async _resetDefaultBackgroundColor() {
await this._client.send('Emulation.setDefaultBackgroundColorOverride');
}
/**
* Hides default white background
*/
private async _setTransparentBackgroundColor(): Promise<void> {
await this._client.send('Emulation.setDefaultBackgroundColorOverride', {
color: { r: 0, g: 0, b: 0, a: 0 },
});
}
/**
*
* @returns
* @remarks Shortcut for
* {@link Frame.url | page.mainFrame().url()}.
*/
url(): string {
return this.mainFrame().url();
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}
async content(): Promise<string> {
return await this._frameManager.mainFrame().content();
}
/**
* @param html - HTML markup to assign to the page.
* @param options - Parameters that has some properties.
* @remarks
* The parameter `options` might have the following options.
*
* - `timeout` : Maximum time in milliseconds for resources to load, defaults
* to 30 seconds, pass `0` to disable timeout. The default value can be
* changed by using the
* {@link Page.setDefaultNavigationTimeout |
* page.setDefaultNavigationTimeout(timeout)}
* or {@link Page.setDefaultTimeout | page.setDefaultTimeout(timeout)}
* methods.
*
* - `waitUntil`: When to consider setting markup succeeded, defaults to `load`.
* Given an array of event strings, setting content is considered to be
* successful after all events have been fired. Events can be either:<br/>
* - `load` : consider setting content to be finished when the `load` event is
* fired.<br/>
* - `domcontentloaded` : consider setting content to be finished when the
* `DOMContentLoaded` event is fired.<br/>
* - `networkidle0` : consider setting content to be finished when there are no
* more than 0 network connections for at least `500` ms.<br/>
* - `networkidle2` : consider setting content to be finished when there are no
* more than 2 network connections for at least `500` ms.
*/
async setContent(html: string, options: WaitForOptions = {}): Promise<void> {
await this._frameManager.mainFrame().setContent(html, options);
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}
/**
* @param url - URL to navigate page to. The URL should include scheme, e.g.
* `https://`
* @param options - Navigation Parameter
* @returns Promise which resolves to the main resource response. In case of
* multiple redirects, the navigation will resolve with the response of the
* last redirect.
* @remarks
* The argument `options` might have the following properties:
*
* - `timeout` : Maximum navigation time in milliseconds, defaults to 30
* seconds, pass 0 to disable timeout. The default value can be changed by
* using the
* {@link Page.setDefaultNavigationTimeout |
* page.setDefaultNavigationTimeout(timeout)}
* or {@link Page.setDefaultTimeout | page.setDefaultTimeout(timeout)}
* methods.
*
* - `waitUntil`:When to consider navigation succeeded, defaults to `load`.
* Given an array of event strings, navigation is considered to be successful
* after all events have been fired. Events can be either:<br/>
* - `load` : consider navigation to be finished when the load event is
* fired.<br/>
* - `domcontentloaded` : consider navigation to be finished when the
* DOMContentLoaded event is fired.<br/>
* - `networkidle0` : consider navigation to be finished when there are no
* more than 0 network connections for at least `500` ms.<br/>
* - `networkidle2` : consider navigation to be finished when there are no
* more than 2 network connections for at least `500` ms.
*
* - `referer` : Referer header value. If provided it will take preference
* over the referer header value set by
* {@link Page.setExtraHTTPHeaders |page.setExtraHTTPHeaders()}.
*
* `page.goto` will throw an error if:
* - there's an SSL error (e.g. in case of self-signed certificates).
* - target URL is invalid.
* - the timeout is exceeded during navigation.
* - the remote server does not respond or is unreachable.
* - the main resource failed to load.
*
* `page.goto` will not throw an error when any valid HTTP status code is
* returned by the remote server, including 404 "Not Found" and 500
* "Internal Server Error". The status code for such responses can be
* retrieved by calling response.status().
*
* NOTE: `page.goto` either throws an error or returns a main resource
* response. The only exceptions are navigation to about:blank or navigation
* to the same URL with a different hash, which would succeed and return null.
*
* NOTE: Headless mode doesn't support navigation to a PDF document. See the
* {@link https://bugs.chromium.org/p/chromium/issues/detail?id=761295
* | upstream issue}.
*
* Shortcut for {@link Frame.goto | page.mainFrame().goto(url, options)}.
*/
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async goto(
url: string,
options: WaitForOptions & { referer?: string } = {}
): Promise<HTTPResponse> {
return await this._frameManager.mainFrame().goto(url, options);
}
/**
* @param options - Navigation parameters which might have the following
* properties:
* @returns Promise which resolves to the main resource response. In case of
* multiple redirects, the navigation will resolve with the response of the
* last redirect.
* @remarks
* The argument `options` might have the following properties:
*
* - `timeout` : Maximum navigation time in milliseconds, defaults to 30
* seconds, pass 0 to disable timeout. The default value can be changed by
* using the
* {@link Page.setDefaultNavigationTimeout |
* page.setDefaultNavigationTimeout(timeout)}
* or {@link Page.setDefaultTimeout | page.setDefaultTimeout(timeout)}
* methods.
*
* - `waitUntil`: When to consider navigation succeeded, defaults to `load`.
* Given an array of event strings, navigation is considered to be
* successful after all events have been fired. Events can be either:<br/>
* - `load` : consider navigation to be finished when the load event is fired.<br/>
* - `domcontentloaded` : consider navigation to be finished when the
* DOMContentLoaded event is fired.<br/>
* - `networkidle0` : consider navigation to be finished when there are no
* more than 0 network connections for at least `500` ms.<br/>
* - `networkidle2` : consider navigation to be finished when there are no
* more than 2 network connections for at least `500` ms.
*/
async reload(options?: WaitForOptions): Promise<HTTPResponse | null> {
const result = await Promise.all<HTTPResponse, void>([
this.waitForNavigation(options),
this._client.send('Page.reload'),
]);
return result[0];
}
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/**
* This resolves when the page navigates to a new URL or reloads. It is useful
* when you run code that will indirectly cause the page to navigate. Consider
* this example:
* ```js
* const [response] = await Promise.all([
* page.waitForNavigation(), // The promise resolves after navigation has finished
* page.click('a.my-link'), // Clicking the link will indirectly cause a navigation
* ]);
* ```
*
* @param options - Navigation parameters which might have the following properties:
* @returns Promise which resolves to the main resource response. In case of
* multiple redirects, the navigation will resolve with the response of the
* last redirect. In case of navigation to a different anchor or navigation
* due to History API usage, the navigation will resolve with `null`.
* @remarks
* NOTE: Usage of the
* {@link https://developer.mozilla.org/en-US/docs/Web/API/History_API | History API}
* to change the URL is considered a navigation.
*
* Shortcut for
* {@link Frame.waitForNavigation | page.mainFrame().waitForNavigation(options)}.
*/
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async waitForNavigation(
options: WaitForOptions = {}
): Promise<HTTPResponse | null> {
return await this._frameManager.mainFrame().waitForNavigation(options);
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}
private _sessionClosePromise(): Promise<Error> {
if (!this._disconnectPromise)
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this._disconnectPromise = new Promise((fulfill) =>
this._client.once(CDPSessionEmittedEvents.Disconnected, () =>
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fulfill(new Error('Target closed'))
)
);
return this._disconnectPromise;
}
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/**
* @param urlOrPredicate - A URL or predicate to wait for
* @param options - Optional waiting parameters
* @returns Promise which resolves to the matched response
* @example
* ```js
* const firstResponse = await page.waitForResponse(
* 'https://example.com/resource'
* );
* const finalResponse = await page.waitForResponse(
* (response) =>
* response.url() === 'https://example.com' && response.status() === 200
* );
* const finalResponse = await page.waitForResponse(async (response) => {
* return (await response.text()).includes('<html>');
* });
* return finalResponse.ok();
* ```
* @remarks
* Optional Waiting Parameters have:
*
* - `timeout`: Maximum wait time in milliseconds, defaults to `30` seconds, pass
* `0` to disable the timeout. The default value can be changed by using the
* {@link Page.setDefaultTimeout} method.
*/
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async waitForRequest(
urlOrPredicate: string | ((req: HTTPRequest) => boolean | Promise<boolean>),
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options: { timeout?: number } = {}
): Promise<HTTPRequest> {
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const { timeout = this._timeoutSettings.timeout() } = options;
return helper.waitForEvent(
this._frameManager.networkManager(),
NetworkManagerEmittedEvents.Request,
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(request) => {
if (helper.isString(urlOrPredicate))
return urlOrPredicate === request.url();
if (typeof urlOrPredicate === 'function')
return !!urlOrPredicate(request);
return false;
},
timeout,
this._sessionClosePromise()
);
}
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/**
* @param urlOrPredicate - A URL or predicate to wait for.
* @param options - Optional waiting parameters
* @returns Promise which resolves to the matched response.
* @example
* ```js
* const firstResponse = await page.waitForResponse(
* 'https://example.com/resource'
* );
* const finalResponse = await page.waitForResponse(
* (response) =>
* response.url() === 'https://example.com' && response.status() === 200
* );
* const finalResponse = await page.waitForResponse(async (response) => {
* return (await response.text()).includes('<html>');
* });
* return finalResponse.ok();
* ```
* @remarks
* Optional Parameter have:
*
* - `timeout`: Maximum wait time in milliseconds, defaults to `30` seconds,
* pass `0` to disable the timeout. The default value can be changed by using
* the {@link Page.setDefaultTimeout} method.
*/
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async waitForResponse(
urlOrPredicate:
| string
| ((res: HTTPResponse) => boolean | Promise<boolean>),
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options: { timeout?: number } = {}
): Promise<HTTPResponse> {
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const { timeout = this._timeoutSettings.timeout() } = options;
return helper.waitForEvent(
this._frameManager.networkManager(),
NetworkManagerEmittedEvents.Response,
async (response) => {
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if (helper.isString(urlOrPredicate))
return urlOrPredicate === response.url();
if (typeof urlOrPredicate === 'function')
return !!(await urlOrPredicate(response));
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return false;
},
timeout,
this._sessionClosePromise()
);
}
/**
* @param options - Optional waiting parameters
* @returns Promise which resolves when network is idle
*/
async waitForNetworkIdle(
options: { idleTime?: number; timeout?: number } = {}
): Promise<void> {
const { idleTime = 500, timeout = this._timeoutSettings.timeout() } =
options;
const networkManager = this._frameManager.networkManager();
let idleResolveCallback;
const idlePromise = new Promise((resolve) => {
idleResolveCallback = resolve;
});
let abortRejectCallback;
const abortPromise = new Promise<Error>((_, reject) => {
abortRejectCallback = reject;
});
let idleTimer;
const onIdle = () => idleResolveCallback();
const cleanup = () => {
idleTimer && clearTimeout(idleTimer);
abortRejectCallback(new Error('abort'));
};
const evaluate = () => {
idleTimer && clearTimeout(idleTimer);
if (networkManager.numRequestsInProgress() === 0)
idleTimer = setTimeout(onIdle, idleTime);
};
evaluate();
const eventHandler = () => {
evaluate();
return false;
};
const listenToEvent = (event) =>
helper.waitForEvent(
networkManager,
event,
eventHandler,
timeout,
abortPromise
);
const eventPromises = [
listenToEvent(NetworkManagerEmittedEvents.Request),
listenToEvent(NetworkManagerEmittedEvents.Response),
];
await Promise.race([
idlePromise,
...eventPromises,
this._sessionClosePromise(),
]).then(
(r) => {
cleanup();
return r;
},
(error) => {
cleanup();
throw error;
}
);
}
/**
* This method navigate to the previous page in history.
* @param options - Navigation parameters
* @returns Promise which resolves to the main resource response. In case of
* multiple redirects, the navigation will resolve with the response of the
* last redirect. If can not go back, resolves to `null`.
* @remarks
* The argument `options` might have the following properties:
*
* - `timeout` : Maximum navigation time in milliseconds, defaults to 30
* seconds, pass 0 to disable timeout. The default value can be changed by
* using the
* {@link Page.setDefaultNavigationTimeout
* | page.setDefaultNavigationTimeout(timeout)}
* or {@link Page.setDefaultTimeout | page.setDefaultTimeout(timeout)}
* methods.
*
* - `waitUntil` : When to consider navigation succeeded, defaults to `load`.
* Given an array of event strings, navigation is considered to be
* successful after all events have been fired. Events can be either:<br/>
* - `load` : consider navigation to be finished when the load event is fired.<br/>
* - `domcontentloaded` : consider navigation to be finished when the
* DOMContentLoaded event is fired.<br/>
* - `networkidle0` : consider navigation to be finished when there are no
* more than 0 network connections for at least `500` ms.<br/>
* - `networkidle2` : consider navigation to be finished when there are no
* more than 2 network connections for at least `500` ms.
*/
async goBack(options: WaitForOptions = {}): Promise<HTTPResponse | null> {
return this._go(-1, options);
}
/**
* This method navigate to the next page in history.
* @param options - Navigation Parameter
* @returns Promise which resolves to the main resource response. In case of
* multiple redirects, the navigation will resolve with the response of the
* last redirect. If can not go forward, resolves to `null`.
* @remarks
* The argument `options` might have the following properties:
*
* - `timeout` : Maximum navigation time in milliseconds, defaults to 30
* seconds, pass 0 to disable timeout. The default value can be changed by
* using the
* {@link Page.setDefaultNavigationTimeout
* | page.setDefaultNavigationTimeout(timeout)}
* or {@link Page.setDefaultTimeout | page.setDefaultTimeout(timeout)}
* methods.
*
* - `waitUntil`: When to consider navigation succeeded, defaults to `load`.
* Given an array of event strings, navigation is considered to be
* successful after all events have been fired. Events can be either:<br/>
* - `load` : consider navigation to be finished when the load event is fired.<br/>
* - `domcontentloaded` : consider navigation to be finished when the
* DOMContentLoaded event is fired.<br/>
* - `networkidle0` : consider navigation to be finished when there are no
* more than 0 network connections for at least `500` ms.<br/>
* - `networkidle2` : consider navigation to be finished when there are no
* more than 2 network connections for at least `500` ms.
*/
async goForward(options: WaitForOptions = {}): Promise<HTTPResponse | null> {
return this._go(+1, options);
}
private async _go(
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delta: number,
options: WaitForOptions
): Promise<HTTPResponse | null> {
const history = await this._client.send('Page.getNavigationHistory');
const entry = history.entries[history.currentIndex + delta];
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if (!entry) return null;
const result = await Promise.all([
this.waitForNavigation(options),
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this._client.send('Page.navigateToHistoryEntry', { entryId: entry.id }),
]);
return result[0];
}
/**
* Brings page to front (activates tab).
*/
async bringToFront(): Promise<void> {
await this._client.send('Page.bringToFront');
}
/**
* Emulates given device metrics and user agent. This method is a shortcut for
* calling two methods: {@link Page.setUserAgent} and {@link Page.setViewport}
* To aid emulation, Puppeteer provides a list of device descriptors that can
* be obtained via the {@link Puppeteer.devices} `page.emulate` will resize
* the page. A lot of websites don't expect phones to change size, so you
* should emulate before navigating to the page.
* @example
* ```js
* const puppeteer = require('puppeteer');
* const iPhone = puppeteer.devices['iPhone 6'];
* (async () => {
* const browser = await puppeteer.launch();
* const page = await browser.newPage();
* await page.emulate(iPhone);
* await page.goto('https://www.google.com');
* // other actions...
* await browser.close();
* })();
* ```
* @remarks List of all available devices is available in the source code:
* {@link https://github.com/puppeteer/puppeteer/blob/main/src/common/DeviceDescriptors.ts | src/common/DeviceDescriptors.ts}.
*/
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async emulate(options: {
viewport: Viewport;
userAgent: string;
}): Promise<void> {
await Promise.all([
this.setViewport(options.viewport),
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this.setUserAgent(options.userAgent),
]);
}
/**
* @param enabled - Whether or not to enable JavaScript on the page.
* @returns
* @remarks
* NOTE: changing this value won't affect scripts that have already been run.
* It will take full effect on the next navigation.
*/
async setJavaScriptEnabled(enabled: boolean): Promise<void> {
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if (this._javascriptEnabled === enabled) return;
this._javascriptEnabled = enabled;
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await this._client.send('Emulation.setScriptExecutionDisabled', {
value: !enabled,
});
}
/**
* Toggles bypassing page's Content-Security-Policy.
* @param enabled - sets bypassing of page's Content-Security-Policy.
* @remarks
* NOTE: CSP bypassing happens at the moment of CSP initialization rather than
* evaluation. Usually, this means that `page.setBypassCSP` should be called
* before navigating to the domain.
*/
async setBypassCSP(enabled: boolean): Promise<void> {
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await this._client.send('Page.setBypassCSP', { enabled });
}
/**
* @param type - Changes the CSS media type of the page. The only allowed
* values are `screen`, `print` and `null`. Passing `null` disables CSS media
* emulation.
* @example
* ```
* await page.evaluate(() => matchMedia('screen').matches);
* // → true
* await page.evaluate(() => matchMedia('print').matches);
* // → false
*
* await page.emulateMediaType('print');
* await page.evaluate(() => matchMedia('screen').matches);
* // → false
* await page.evaluate(() => matchMedia('print').matches);
* // → true
*
* await page.emulateMediaType(null);
* await page.evaluate(() => matchMedia('screen').matches);
* // → true
* await page.evaluate(() => matchMedia('print').matches);
* // → false
* ```
*/
async emulateMediaType(type?: string): Promise<void> {
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assert(
type === 'screen' || type === 'print' || type === null,
'Unsupported media type: ' + type
);
await this._client.send('Emulation.setEmulatedMedia', {
media: type || '',
});
}
async emulateCPUThrottling(factor: number | null): Promise<void> {
assert(
factor === null || factor >= 1,
'Throttling rate should be greater or equal to 1'
);
await this._client.send('Emulation.setCPUThrottlingRate', {
rate: factor !== null ? factor : 1,
});
}
/**
* @param features - `<?Array<Object>>` Given an array of media feature
* objects, emulates CSS media features on the page. Each media feature object
* must have the following properties:
* @example
* ```js
* await page.emulateMediaFeatures([
* { name: 'prefers-color-scheme', value: 'dark' },
* ]);
* await page.evaluate(() => matchMedia('(prefers-color-scheme: dark)').matches);
* // → true
* await page.evaluate(() => matchMedia('(prefers-color-scheme: light)').matches);
* // → false
*
* await page.emulateMediaFeatures([
* { name: 'prefers-reduced-motion', value: 'reduce' },
* ]);
* await page.evaluate(
* () => matchMedia('(prefers-reduced-motion: reduce)').matches
* );
* // → true
* await page.evaluate(
* () => matchMedia('(prefers-reduced-motion: no-preference)').matches
* );
* // → false
*
* await page.emulateMediaFeatures([
* { name: 'prefers-color-scheme', value: 'dark' },
* { name: 'prefers-reduced-motion', value: 'reduce' },
* ]);
* await page.evaluate(() => matchMedia('(prefers-color-scheme: dark)').matches);
* // → true
* await page.evaluate(() => matchMedia('(prefers-color-scheme: light)').matches);
* // → false
* await page.evaluate(
* () => matchMedia('(prefers-reduced-motion: reduce)').matches
* );
* // → true
* await page.evaluate(
* () => matchMedia('(prefers-reduced-motion: no-preference)').matches
* );
* // → false
*
* await page.emulateMediaFeatures([{ name: 'color-gamut', value: 'p3' }]);
* await page.evaluate(() => matchMedia('(color-gamut: srgb)').matches);
* // → true
* await page.evaluate(() => matchMedia('(color-gamut: p3)').matches);
* // → true
* await page.evaluate(() => matchMedia('(color-gamut: rec2020)').matches);
* // → false
* ```
*/
async emulateMediaFeatures(features?: MediaFeature[]): Promise<void> {
if (features === null)
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await this._client.send('Emulation.setEmulatedMedia', { features: null });
if (Array.isArray(features)) {
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features.every((mediaFeature) => {
const name = mediaFeature.name;
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assert(
/^(?:prefers-(?:color-scheme|reduced-motion)|color-gamut)$/.test(
name
),
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'Unsupported media feature: ' + name
);
return true;
});
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await this._client.send('Emulation.setEmulatedMedia', {
features: features,
});
}
}
/**
* @param timezoneId - Changes the timezone of the page. See
* {@link https://source.chromium.org/chromium/chromium/deps/icu.git/+/faee8bc70570192d82d2978a71e2a615788597d1:source/data/misc/metaZones.txt | ICUs metaZones.txt}
* for a list of supported timezone IDs. Passing
* `null` disables timezone emulation.
*/
async emulateTimezone(timezoneId?: string): Promise<void> {
try {
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await this._client.send('Emulation.setTimezoneOverride', {
timezoneId: timezoneId || '',
});
} catch (error) {
if (error.message.includes('Invalid timezone'))
throw new Error(`Invalid timezone ID: ${timezoneId}`);
throw error;
}
}
/**
* Emulates the idle state.
* If no arguments set, clears idle state emulation.
*
* @example
* ```js
* // set idle emulation
* await page.emulateIdleState({isUserActive: true, isScreenUnlocked: false});
*
* // do some checks here
* ...
*
* // clear idle emulation
* await page.emulateIdleState();
* ```
*
* @param overrides - Mock idle state. If not set, clears idle overrides
*/
async emulateIdleState(overrides?: {
isUserActive: boolean;
isScreenUnlocked: boolean;
}): Promise<void> {
if (overrides) {
await this._client.send('Emulation.setIdleOverride', {
isUserActive: overrides.isUserActive,
isScreenUnlocked: overrides.isScreenUnlocked,
});
} else {
await this._client.send('Emulation.clearIdleOverride');
}
}
/**
* Simulates the given vision deficiency on the page.
*
* @example
* ```js
* const puppeteer = require('puppeteer');
*
* (async () => {
* const browser = await puppeteer.launch();
* const page = await browser.newPage();
* await page.goto('https://v8.dev/blog/10-years');
*
* await page.emulateVisionDeficiency('achromatopsia');
* await page.screenshot({ path: 'achromatopsia.png' });
*
* await page.emulateVisionDeficiency('deuteranopia');
* await page.screenshot({ path: 'deuteranopia.png' });
*
* await page.emulateVisionDeficiency('blurredVision');
* await page.screenshot({ path: 'blurred-vision.png' });
*
* await browser.close();
* })();
* ```
*
* @param type - the type of deficiency to simulate, or `'none'` to reset.
*/
async emulateVisionDeficiency(
type?: Protocol.Emulation.SetEmulatedVisionDeficiencyRequest['type']
): Promise<void> {
const visionDeficiencies = new Set<
Protocol.Emulation.SetEmulatedVisionDeficiencyRequest['type']
>([
'none',
'achromatopsia',
'blurredVision',
'deuteranopia',
'protanopia',
'tritanopia',
]);
try {
assert(
!type || visionDeficiencies.has(type),
`Unsupported vision deficiency: ${type}`
);
await this._client.send('Emulation.setEmulatedVisionDeficiency', {
type: type || 'none',
});
} catch (error) {
throw error;
}
}
/**
* `page.setViewport` will resize the page. A lot of websites don't expect
* phones to change size, so you should set the viewport before navigating to
* the page.
*
* In the case of multiple pages in a single browser, each page can have its
* own viewport size.
* @example
* ```js
* const page = await browser.newPage();
* await page.setViewport({
* width: 640,
* height: 480,
* deviceScaleFactor: 1,
* });
* await page.goto('https://example.com');
* ```
*
* @param viewport -
* @remarks
* Argument viewport have following properties:
*
* - `width`: page width in pixels. required
*
* - `height`: page height in pixels. required
*
* - `deviceScaleFactor`: Specify device scale factor (can be thought of as
* DPR). Defaults to `1`.
*
* - `isMobile`: Whether the meta viewport tag is taken into account. Defaults
* to `false`.
*
* - `hasTouch`: Specifies if viewport supports touch events. Defaults to `false`
*
* - `isLandScape`: Specifies if viewport is in landscape mode. Defaults to false.
*
* NOTE: in certain cases, setting viewport will reload the page in order to
* set the isMobile or hasTouch properties.
*/
async setViewport(viewport: Viewport): Promise<void> {
const needsReload = await this._emulationManager.emulateViewport(viewport);
this._viewport = viewport;
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if (needsReload) await this.reload();
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}
/**
* @returns
*
* - `width`: page's width in pixels
*
* - `height`: page's height in pixels
*
* - `deviceScalarFactor`: Specify device scale factor (can be though of as
* dpr). Defaults to `1`.
*
* - `isMobile`: Whether the meta viewport tag is taken into account. Defaults
* to `false`.
*
* - `hasTouch`: Specifies if viewport supports touch events. Defaults to
* `false`.
*
* - `isLandScape`: Specifies if viewport is in landscape mode. Defaults to
* `false`.
*/
viewport(): Viewport | null {
return this._viewport;
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}
/**
* @remarks
*
* Evaluates a function in the page's context and returns the result.
*
* If the function passed to `page.evaluteHandle` returns a Promise, the
* function will wait for the promise to resolve and return its value.
*
* @example
*
* ```js
* const result = await frame.evaluate(() => {
* return Promise.resolve(8 * 7);
* });
* console.log(result); // prints "56"
* ```
*
* You can pass a string instead of a function (although functions are
* recommended as they are easier to debug and use with TypeScript):
*
* @example
* ```
* const aHandle = await page.evaluate('1 + 2');
* ```
*
* To get the best TypeScript experience, you should pass in as the
* generic the type of `pageFunction`:
*
* ```
* const aHandle = await page.evaluate<() => number>(() => 2);
* ```
*
* @example
*
* {@link ElementHandle} instances (including {@link JSHandle}s) can be passed
* as arguments to the `pageFunction`:
*
* ```
* const bodyHandle = await page.$('body');
* const html = await page.evaluate(body => body.innerHTML, bodyHandle);
* await bodyHandle.dispose();
* ```
*
* @param pageFunction - a function that is run within the page
* @param args - arguments to be passed to the pageFunction
*
* @returns the return value of `pageFunction`.
*/
async evaluate<T extends EvaluateFn>(
pageFunction: T,
...args: SerializableOrJSHandle[]
): Promise<UnwrapPromiseLike<EvaluateFnReturnType<T>>> {
return this._frameManager.mainFrame().evaluate<T>(pageFunction, ...args);
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}
/**
* Adds a function which would be invoked in one of the following scenarios:
*
* - whenever the page is navigated
*
* - whenever the child frame is attached or navigated. In this case, the
* function is invoked in the context of the newly attached frame.
*
* The function is invoked after the document was created but before any of
* its scripts were run. This is useful to amend the JavaScript environment,
* e.g. to seed `Math.random`.
* @param pageFunction - Function to be evaluated in browser context
* @param args - Arguments to pass to `pageFunction`
* @example
* An example of overriding the navigator.languages property before the page loads:
* ```js
* // preload.js
*
* // overwrite the `languages` property to use a custom getter
* Object.defineProperty(navigator, 'languages', {
* get: function () {
* return ['en-US', 'en', 'bn'];
* },
* });
*
* // In your puppeteer script, assuming the preload.js file is
* in same folder of our script
* const preloadFile = fs.readFileSync('./preload.js', 'utf8');
* await page.evaluateOnNewDocument(preloadFile);
* ```
*/
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async evaluateOnNewDocument(
pageFunction: Function | string,
...args: unknown[]
): Promise<void> {
const source = helper.evaluationString(pageFunction, ...args);
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await this._client.send('Page.addScriptToEvaluateOnNewDocument', {
source,
});
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}
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/**
* Toggles ignoring cache for each request based on the enabled state. By
* default, caching is enabled.
* @param enabled - sets the `enabled` state of cache
*/
async setCacheEnabled(enabled = true): Promise<void> {
await this._frameManager.networkManager().setCacheEnabled(enabled);
}
/**
* @remarks
* Options object which might have the following properties:
*
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* - `path` : The file path to save the image to. The screenshot type
* will be inferred from file extension. If `path` is a relative path, then
* it is resolved relative to
* {@link https://nodejs.org/api/process.html#process_process_cwd
* | current working directory}.
* If no path is provided, the image won't be saved to the disk.
*
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* - `type` : Specify screenshot type, can be either `jpeg` or `png`.
* Defaults to 'png'.
*
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* - `quality` : The quality of the image, between 0-100. Not
* applicable to `png` images.
*
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* - `fullPage` : When true, takes a screenshot of the full
* scrollable page. Defaults to `false`
*
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* - `clip` : An object which specifies clipping region of the page.
* Should have the following fields:<br/>
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* - `x` : x-coordinate of top-left corner of clip area.<br/>
* - `y` : y-coordinate of top-left corner of clip area.<br/>
* - `width` : width of clipping area.<br/>
* - `height` : height of clipping area.
*
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* - `omitBackground` : Hides default white background and allows
* capturing screenshots with transparency. Defaults to `false`
*
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* - `encoding` : The encoding of the image, can be either base64 or
* binary. Defaults to `binary`.
*
*
* NOTE: Screenshots take at least 1/6 second on OS X. See
* {@link https://crbug.com/741689} for discussion.
* @returns Promise which resolves to buffer or a base64 string (depending on
* the value of `encoding`) with captured screenshot.
*/
async screenshot(
options: ScreenshotOptions = {}
): Promise<Buffer | string | void> {
let screenshotType = null;
// options.type takes precedence over inferring the type from options.path
// because it may be a 0-length file with no extension created beforehand
// (i.e. as a temp file).
if (options.type) {
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assert(
options.type === 'png' || options.type === 'jpeg',
'Unknown options.type value: ' + options.type
);
screenshotType = options.type;
} else if (options.path) {
const filePath = options.path;
const extension = filePath
.slice(filePath.lastIndexOf('.') + 1)
.toLowerCase();
if (extension === 'png') screenshotType = 'png';
else if (extension === 'jpg' || extension === 'jpeg')
screenshotType = 'jpeg';
assert(
screenshotType,
`Unsupported screenshot type for extension \`.${extension}\``
);
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}
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if (!screenshotType) screenshotType = 'png';
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if (options.quality) {
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assert(
screenshotType === 'jpeg',
'options.quality is unsupported for the ' +
screenshotType +
' screenshots'
);
assert(
typeof options.quality === 'number',
'Expected options.quality to be a number but found ' +
typeof options.quality
);
assert(
Number.isInteger(options.quality),
'Expected options.quality to be an integer'
);
assert(
options.quality >= 0 && options.quality <= 100,
'Expected options.quality to be between 0 and 100 (inclusive), got ' +
options.quality
);
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}
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assert(
!options.clip || !options.fullPage,
'options.clip and options.fullPage are exclusive'
);
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if (options.clip) {
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assert(
typeof options.clip.x === 'number',
'Expected options.clip.x to be a number but found ' +
typeof options.clip.x
);
assert(
typeof options.clip.y === 'number',
'Expected options.clip.y to be a number but found ' +
typeof options.clip.y
);
assert(
typeof options.clip.width === 'number',
'Expected options.clip.width to be a number but found ' +
typeof options.clip.width
);
assert(
typeof options.clip.height === 'number',
'Expected options.clip.height to be a number but found ' +
typeof options.clip.height
);
assert(
options.clip.width !== 0,
'Expected options.clip.width not to be 0.'
);
assert(
options.clip.height !== 0,
'Expected options.clip.height not to be 0.'
);
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}
return this._screenshotTaskQueue.postTask(() =>
this._screenshotTask(screenshotType, options)
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);
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}
private async _screenshotTask(
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format: 'png' | 'jpeg',
options?: ScreenshotOptions
): Promise<Buffer | string> {
await this._client.send('Target.activateTarget', {
targetId: this._target._targetId,
});
let clip = options.clip ? processClip(options.clip) : undefined;
let { captureBeyondViewport = true } = options;
captureBeyondViewport =
typeof captureBeyondViewport === 'boolean' ? captureBeyondViewport : true;
if (options.fullPage) {
const metrics = await this._client.send('Page.getLayoutMetrics');
// Fallback to `contentSize` in case of using Firefox.
const { width, height } = metrics.cssContentSize || metrics.contentSize;
// Overwrite clip for full page.
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clip = { x: 0, y: 0, width, height, scale: 1 };
if (!captureBeyondViewport) {
const {
isMobile = false,
deviceScaleFactor = 1,
isLandscape = false,
} = this._viewport || {};
const screenOrientation: Protocol.Emulation.ScreenOrientation =
isLandscape
? { angle: 90, type: 'landscapePrimary' }
: { angle: 0, type: 'portraitPrimary' };
await this._client.send('Emulation.setDeviceMetricsOverride', {
mobile: isMobile,
width,
height,
deviceScaleFactor,
screenOrientation,
});
}
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}
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const shouldSetDefaultBackground =
options.omitBackground && format === 'png';
if (shouldSetDefaultBackground) {
await this._setTransparentBackgroundColor();
}
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const result = await this._client.send('Page.captureScreenshot', {
format,
quality: options.quality,
clip,
captureBeyondViewport,
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});
if (shouldSetDefaultBackground) {
await this._resetDefaultBackgroundColor();
}
if (options.fullPage && this._viewport)
await this.setViewport(this._viewport);
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const buffer =
options.encoding === 'base64'
? result.data
: Buffer.from(result.data, 'base64');
if (options.path) {
if (!isNode) {
throw new Error(
'Screenshots can only be written to a file path in a Node environment.'
);
}
const fs = await helper.importFSModule();
await fs.promises.writeFile(options.path, buffer);
}
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return buffer;
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function processClip(
clip: ScreenshotClip
): ScreenshotClip & { scale: number } {
const x = Math.round(clip.x);
const y = Math.round(clip.y);
const width = Math.round(clip.width + clip.x - x);
const height = Math.round(clip.height + clip.y - y);
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return { x, y, width, height, scale: 1 };
}
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}
/**
* Generatees a PDF of the page with the `print` CSS media type.
* @remarks
*
* NOTE: PDF generation is only supported in Chrome headless mode.
*
* To generate a PDF with the `screen` media type, call
* {@link Page.emulateMediaType | `page.emulateMediaType('screen')`} before
* calling `page.pdf()`.
*
* By default, `page.pdf()` generates a pdf with modified colors for printing.
* Use the
* {@link https://developer.mozilla.org/en-US/docs/Web/CSS/-webkit-print-color-adjust | `-webkit-print-color-adjust`}
* property to force rendering of exact colors.
*
*
* @param options - options for generating the PDF.
*/
async createPDFStream(options: PDFOptions = {}): Promise<Readable> {
const {
scale = 1,
displayHeaderFooter = false,
headerTemplate = '',
footerTemplate = '',
printBackground = false,
landscape = false,
pageRanges = '',
preferCSSPageSize = false,
margin = {},
omitBackground = false,
timeout = 30000,
} = options;
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let paperWidth = 8.5;
let paperHeight = 11;
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if (options.format) {
const format = paperFormats[options.format.toLowerCase()];
assert(format, 'Unknown paper format: ' + options.format);
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paperWidth = format.width;
paperHeight = format.height;
} else {
paperWidth = convertPrintParameterToInches(options.width) || paperWidth;
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paperHeight =
convertPrintParameterToInches(options.height) || paperHeight;
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}
const marginTop = convertPrintParameterToInches(margin.top) || 0;
const marginLeft = convertPrintParameterToInches(margin.left) || 0;
const marginBottom = convertPrintParameterToInches(margin.bottom) || 0;
const marginRight = convertPrintParameterToInches(margin.right) || 0;
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if (omitBackground) {
await this._setTransparentBackgroundColor();
}
const printCommandPromise = this._client.send('Page.printToPDF', {
transferMode: 'ReturnAsStream',
landscape,
displayHeaderFooter,
headerTemplate,
footerTemplate,
printBackground,
scale,
paperWidth,
paperHeight,
marginTop,
marginBottom,
marginLeft,
marginRight,
pageRanges,
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preferCSSPageSize,
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});
const result = await helper.waitWithTimeout(
printCommandPromise,
'Page.printToPDF',
timeout
);
if (omitBackground) {
await this._resetDefaultBackgroundColor();
}
return helper.getReadableFromProtocolStream(this._client, result.stream);
}
/**
* @param options -
* @returns
*/
async pdf(options: PDFOptions = {}): Promise<Buffer> {
const { path = undefined } = options;
const readable = await this.createPDFStream(options);
return await helper.getReadableAsBuffer(readable, path);
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}
/**
* @returns The page's title
* @remarks
* Shortcut for {@link Frame.title | page.mainFrame().title()}.
*/
async title(): Promise<string> {
return this.mainFrame().title();
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}
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async close(
options: { runBeforeUnload?: boolean } = { runBeforeUnload: undefined }
): Promise<void> {
assert(
!!this._client._connection,
'Protocol error: Connection closed. Most likely the page has been closed.'
);
const runBeforeUnload = !!options.runBeforeUnload;
if (runBeforeUnload) {
await this._client.send('Page.close');
} else {
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await this._client._connection.send('Target.closeTarget', {
targetId: this._target._targetId,
});
await this._target._isClosedPromise;
}
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}
/**
* Indicates that the page has been closed.
* @returns
*/
isClosed(): boolean {
return this._closed;
}
get mouse(): Mouse {
return this._mouse;
}
/**
* This method fetches an element with `selector`, scrolls it into view if
* needed, and then uses {@link Page.mouse} to click in the center of the
* element. If there's no element matching `selector`, the method throws an
* error.
* @remarks Bear in mind that if `click()` triggers a navigation event and
* there's a separate `page.waitForNavigation()` promise to be resolved, you
* may end up with a race condition that yields unexpected results. The
* correct pattern for click and wait for navigation is the following:
* ```js
* const [response] = await Promise.all([
* page.waitForNavigation(waitOptions),
* page.click(selector, clickOptions),
* ]);
* ```
* Shortcut for {@link Frame.click | page.mainFrame().click(selector[, options]) }.
* @param selector - A `selector` to search for element to click. If there are
* multiple elements satisfying the `selector`, the first will be clicked
* @param options - `Object`
* @returns Promise which resolves when the element matching `selector` is
* successfully clicked. The Promise will be rejected if there is no element
* matching `selector`.
*/
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click(
selector: string,
options: {
delay?: number;
button?: MouseButton;
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clickCount?: number;
} = {}
): Promise<void> {
return this.mainFrame().click(selector, options);
}
/**
* This method fetches an element with `selector` and focuses it. If there's no
* element matching `selector`, the method throws an error.
* @param selector - A
* {@link https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Selectors | selector }
* of an element to focus. If there are multiple elements satisfying the
* selector, the first will be focused.
* @returns Promise which resolves when the element matching selector is
* successfully focused. The promise will be rejected if there is no element
* matching selector.
* @remarks
* Shortcut for {@link Frame.focus | page.mainFrame().focus(selector)}.
*/
focus(selector: string): Promise<void> {
return this.mainFrame().focus(selector);
}
/**
* This method fetches an element with `selector`, scrolls it into view if
* needed, and then uses {@link Page.mouse} to hover over the center of the element.
* If there's no element matching `selector`, the method throws an error.
* @param selector - A
* {@link https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Selectors | selector}
* to search for element to hover. If there are multiple elements satisfying
* the selector, the first will be hovered.
* @returns Promise which resolves when the element matching `selector` is
* successfully hovered. Promise gets rejected if there's no element matching
* `selector`.
* @remarks
* Shortcut for {@link Page.hover | page.mainFrame().hover(selector)}.
*/
hover(selector: string): Promise<void> {
return this.mainFrame().hover(selector);
}
/**
* Triggers a `change` and `input` event once all the provided options have been
* selected. If there's no `<select>` element matching `selector`, the method
* throws an error.
*
* @example
* ```js
* page.select('select#colors', 'blue'); // single selection
* page.select('select#colors', 'red', 'green', 'blue'); // multiple selections
* ```
* @param selector - A
* {@link https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Selectors | Selector}
* to query the page for
* @param values - Values of options to select. If the `<select>` has the
* `multiple` attribute, all values are considered, otherwise only the first one
* is taken into account.
* @returns
*
* @remarks
* Shortcut for {@link Frame.select | page.mainFrame().select()}
*/
select(selector: string, ...values: string[]): Promise<string[]> {
return this.mainFrame().select(selector, ...values);
}
/**
* This method fetches an element with `selector`, scrolls it into view if
* needed, and then uses {@link Page.touchscreen} to tap in the center of the element.
* If there's no element matching `selector`, the method throws an error.
* @param selector - A
* {@link https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Selectors | Selector}
* to search for element to tap. If there are multiple elements satisfying the
* selector, the first will be tapped.
* @returns
* @remarks
* Shortcut for {@link Frame.tap | page.mainFrame().tap(selector)}.
*/
tap(selector: string): Promise<void> {
return this.mainFrame().tap(selector);
}
/**
* Sends a `keydown`, `keypress/input`, and `keyup` event for each character
* in the text.
*
* To press a special key, like `Control` or `ArrowDown`, use {@link Keyboard.press}.
* @example
* ```
* await page.type('#mytextarea', 'Hello');
* // Types instantly
* await page.type('#mytextarea', 'World', { delay: 100 });
* // Types slower, like a user
* ```
* @param selector - A
* {@link https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Selectors | selector}
* of an element to type into. If there are multiple elements satisfying the
* selector, the first will be used.
* @param text - A text to type into a focused element.
* @param options - have property `delay` which is the Time to wait between
* key presses in milliseconds. Defaults to `0`.
* @returns
* @remarks
*/
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type(
selector: string,
text: string,
options?: { delay: number }
): Promise<void> {
return this.mainFrame().type(selector, text, options);
}
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/**
* @remarks
*
* This method behaves differently depending on the first parameter. If it's a
* `string`, it will be treated as a `selector` or `xpath` (if the string
* starts with `//`). This method then is a shortcut for
* {@link Page.waitForSelector} or {@link Page.waitForXPath}.
*
* If the first argument is a function this method is a shortcut for
* {@link Page.waitForFunction}.
*
* If the first argument is a `number`, it's treated as a timeout in
* milliseconds and the method returns a promise which resolves after the
* timeout.
*
* @param selectorOrFunctionOrTimeout - a selector, predicate or timeout to
* wait for.
* @param options - optional waiting parameters.
* @param args - arguments to pass to `pageFunction`.
*
* @deprecated Don't use this method directly. Instead use the more explicit
* methods available: {@link Page.waitForSelector},
* {@link Page.waitForXPath}, {@link Page.waitForFunction} or
* {@link Page.waitForTimeout}.
*/
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waitFor(
selectorOrFunctionOrTimeout: string | number | Function,
options: {
visible?: boolean;
hidden?: boolean;
timeout?: number;
polling?: string | number;
} = {},
...args: SerializableOrJSHandle[]
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): Promise<JSHandle> {
return this.mainFrame().waitFor(
selectorOrFunctionOrTimeout,
options,
...args
);
}
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/**
* Causes your script to wait for the given number of milliseconds.
*
* @remarks
*
* It's generally recommended to not wait for a number of seconds, but instead
* use {@link Page.waitForSelector}, {@link Page.waitForXPath} or
* {@link Page.waitForFunction} to wait for exactly the conditions you want.
*
* @example
*
* Wait for 1 second:
*
* ```
* await page.waitForTimeout(1000);
* ```
*
* @param milliseconds - the number of milliseconds to wait.
*/
waitForTimeout(milliseconds: number): Promise<void> {
return this.mainFrame().waitForTimeout(milliseconds);
}
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/**
* Wait for the `selector` to appear in page. If at the moment of calling the
* method the `selector` already exists, the method will return immediately. If
* the `selector` doesn't appear after the `timeout` milliseconds of waiting, the
* function will throw.
*
* This method works across navigations:
* ```js
* const puppeteer = require('puppeteer');
* (async () => {
* const browser = await puppeteer.launch();
* const page = await browser.newPage();
* let currentURL;
* page
* .waitForSelector('img')
* .then(() => console.log('First URL with image: ' + currentURL));
* for (currentURL of [
* 'https://example.com',
* 'https://google.com',
* 'https://bbc.com',
* ]) {
* await page.goto(currentURL);
* }
* await browser.close();
* })();
* ```
* @param selector - A
* {@link https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Selectors | selector}
* of an element to wait for
* @param options - Optional waiting parameters
* @returns Promise which resolves when element specified by selector string
* is added to DOM. Resolves to `null` if waiting for hidden: `true` and
* selector is not found in DOM.
* @remarks
* The optional Parameter in Arguments `options` are :
*
* - `Visible`: A boolean wait for element to be present in DOM and to be
* visible, i.e. to not have `display: none` or `visibility: hidden` CSS
* properties. Defaults to `false`.
*
* - `hidden`: ait for element to not be found in the DOM or to be hidden,
* i.e. have `display: none` or `visibility: hidden` CSS properties. Defaults to
* `false`.
*
* - `timeout`: maximum time to wait for in milliseconds. Defaults to `30000`
* (30 seconds). Pass `0` to disable timeout. The default value can be changed
* by using the {@link Page.setDefaultTimeout} method.
*/
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waitForSelector(
selector: string,
options: {
visible?: boolean;
hidden?: boolean;
timeout?: number;
} = {}
): Promise<ElementHandle | null> {
return this.mainFrame().waitForSelector(selector, options);
}
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/**
* Wait for the `xpath` to appear in page. If at the moment of calling the
* method the `xpath` already exists, the method will return immediately. If
* the `xpath` doesn't appear after the `timeout` milliseconds of waiting, the
* function will throw.
*
* This method works across navigation
* ```js
* const puppeteer = require('puppeteer');
* (async () => {
* const browser = await puppeteer.launch();
* const page = await browser.newPage();
* let currentURL;
* page
* .waitForXPath('//img')
* .then(() => console.log('First URL with image: ' + currentURL));
* for (currentURL of [
* 'https://example.com',
* 'https://google.com',
* 'https://bbc.com',
* ]) {
* await page.goto(currentURL);
* }
* await browser.close();
* })();
* ```
* @param xpath - A
* {@link https://developer.mozilla.org/en-US/docs/Web/XPath | xpath} of an
* element to wait for
* @param options - Optional waiting parameters
* @returns Promise which resolves when element specified by xpath string is
* added to DOM. Resolves to `null` if waiting for `hidden: true` and xpath is
* not found in DOM.
* @remarks
* The optional Argument `options` have properties:
*
* - `visible`: A boolean to wait for element to be present in DOM and to be
* visible, i.e. to not have `display: none` or `visibility: hidden` CSS
* properties. Defaults to `false`.
*
* - `hidden`: A boolean wait for element to not be found in the DOM or to be
* hidden, i.e. have `display: none` or `visibility: hidden` CSS properties.
* Defaults to `false`.
*
* - `timeout`: A number which is maximum time to wait for in milliseconds.
* Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default
* value can be changed by using the {@link Page.setDefaultTimeout} method.
*/
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waitForXPath(
xpath: string,
options: {
visible?: boolean;
hidden?: boolean;
timeout?: number;
} = {}
): Promise<ElementHandle | null> {
return this.mainFrame().waitForXPath(xpath, options);
}
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/**
* The `waitForFunction` can be used to observe viewport size change:
*
* ```
* const puppeteer = require('puppeteer');
* (async () => {
* const browser = await puppeteer.launch();
* const page = await browser.newPage();
* const watchDog = page.waitForFunction('window.innerWidth < 100');
* await page.setViewport({ width: 50, height: 50 });
* await watchDog;
* await browser.close();
* })();
* ```
* To pass arguments from node.js to the predicate of `page.waitForFunction` function:
* ```
* const selector = '.foo';
* await page.waitForFunction(
* (selector) => !!document.querySelector(selector),
* {},
* selector
* );
* ```
* The predicate of `page.waitForFunction` can be asynchronous too:
* ```
* const username = 'github-username';
* await page.waitForFunction(
* async (username) => {
* const githubResponse = await fetch(
* `https://api.github.com/users/${username}`
* );
* const githubUser = await githubResponse.json();
* // show the avatar
* const img = document.createElement('img');
* img.src = githubUser.avatar_url;
* // wait 3 seconds
* await new Promise((resolve, reject) => setTimeout(resolve, 3000));
* img.remove();
* },
* {},
* username
* );
* ```
* @param pageFunction - Function to be evaluated in browser context
* @param options - Optional waiting parameters
* @param args - Arguments to pass to `pageFunction`
* @returns Promise which resolves when the `pageFunction` returns a truthy
* value. It resolves to a JSHandle of the truthy value.
*
* The optional waiting parameter can be:
*
* - `Polling`: An interval at which the `pageFunction` is executed, defaults to
* `raf`. If `polling` is a number, then it is treated as an interval in
* milliseconds at which the function would be executed. If polling is a
* string, then it can be one of the following values:<br/>
* - `raf`: to constantly execute `pageFunction` in `requestAnimationFrame`
* callback. This is the tightest polling mode which is suitable to
* observe styling changes.<br/>
* - `mutation`: to execute pageFunction on every DOM mutation.
*
* - `timeout`: maximum time to wait for in milliseconds. Defaults to `30000`
* (30 seconds). Pass `0` to disable timeout. The default value can be changed
* by using the
* {@link Page.setDefaultTimeout | page.setDefaultTimeout(timeout)} method.
*
*/
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waitForFunction(
pageFunction: Function | string,
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options: {
timeout?: number;
polling?: string | number;
} = {},
...args: SerializableOrJSHandle[]
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): Promise<JSHandle> {
return this.mainFrame().waitForFunction(pageFunction, options, ...args);
}
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}
const supportedMetrics = new Set<string>([
'Timestamp',
'Documents',
'Frames',
'JSEventListeners',
'Nodes',
'LayoutCount',
'RecalcStyleCount',
'LayoutDuration',
'RecalcStyleDuration',
'ScriptDuration',
'TaskDuration',
'JSHeapUsedSize',
'JSHeapTotalSize',
]);
const unitToPixels = {
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px: 1,
in: 96,
cm: 37.8,
mm: 3.78,
};
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function convertPrintParameterToInches(
parameter?: string | number
): number | undefined {
if (typeof parameter === 'undefined') return undefined;
let pixels;
if (helper.isNumber(parameter)) {
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// Treat numbers as pixel values to be aligned with phantom's paperSize.
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pixels = /** @type {number} */ parameter;
} else if (helper.isString(parameter)) {
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const text = /** @type {string} */ parameter;
let unit = text.substring(text.length - 2).toLowerCase();
let valueText = '';
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if (unitToPixels.hasOwnProperty(unit)) {
valueText = text.substring(0, text.length - 2);
} else {
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// In case of unknown unit try to parse the whole parameter as number of pixels.
// This is consistent with phantom's paperSize behavior.
unit = 'px';
valueText = text;
}
const value = Number(valueText);
assert(!isNaN(value), 'Failed to parse parameter value: ' + text);
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pixels = value * unitToPixels[unit];
} else {
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throw new Error(
'page.pdf() Cannot handle parameter type: ' + typeof parameter
);
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}
return pixels / 96;
}